[Mesa-dev] [PATCH 3/3] anv/pipeline: Don't dereference NULL dynamic state pointers

Jason Ekstrand jason at jlekstrand.net
Fri Jun 10 23:33:06 UTC 2016


On Fri, Jun 10, 2016 at 4:12 PM, Nanley Chery <nanleychery at gmail.com> wrote:

> From: Nanley Chery <nanley.g.chery at intel.com>
>
> Add guards to prevent dereferencing NULL dynamic pipeline state.
>
> This fixes a segfault seen in the McNopper demo, VKTS_Example09.
>
> Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
> Cc: "12.0" <mesa-stable at lists.freedesktop.org>
> ---
>  src/intel/vulkan/anv_pipeline.c | 51
> ++++++++++++++++++++++++++++++-----------
>  1 file changed, 37 insertions(+), 14 deletions(-)
>
> diff --git a/src/intel/vulkan/anv_pipeline.c
> b/src/intel/vulkan/anv_pipeline.c
> index d5a3a21..4ce13eb 100644
> --- a/src/intel/vulkan/anv_pipeline.c
> +++ b/src/intel/vulkan/anv_pipeline.c
> @@ -979,11 +979,28 @@ copy_non_dynamic_state(struct anv_pipeline *pipeline,
>
>     struct anv_dynamic_state *dynamic = &pipeline->dynamic_state;
>
> -   dynamic->viewport.count = pCreateInfo->pViewportState->viewportCount;
> -   if (states & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
> -      typed_memcpy(dynamic->viewport.viewports,
> -                   pCreateInfo->pViewportState->pViewports,
> -                   pCreateInfo->pViewportState->viewportCount);
> +   bool fs_used = pipeline->active_stages & VK_SHADER_STAGE_FRAGMENT_BIT;
> +   bool color_att_used = false;
> +   for (unsigned i = 0; i < subpass->color_count; ++i) {
> +      if (subpass->color_attachments[i] != VK_ATTACHMENT_UNUSED) {
> +         color_att_used = true;
> +         break;
> +      }
> +   }
> +
> +   /* Section 9.2 of the Vulkan 1.0.15 spec says:
> +    *
> +    *    pViewportState is [...] NULL if the pipeline
> +    *    has rasterization disabled.
> +    */
> +   if (fs_used) {
>

fs_used is not equivalent to rasterization being disabled.  The only think
I know of that can actually cause rasterization to be disabled is if you
set rasterizerDiscardEnable.  If you don't have a fragment shader they
still get rastierized, but it's depth-only.

--Jason


> +      assert(pCreateInfo->pViewportState);
> +      dynamic->viewport.count =
> pCreateInfo->pViewportState->viewportCount;
> +      if (states & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
> +         typed_memcpy(dynamic->viewport.viewports,
> +                     pCreateInfo->pViewportState->pViewports,
> +                     pCreateInfo->pViewportState->viewportCount);
> +      }
>     }
>
>     dynamic->scissor.count = pCreateInfo->pViewportState->scissorCount;
> @@ -1008,7 +1025,14 @@ copy_non_dynamic_state(struct anv_pipeline
> *pipeline,
>           pCreateInfo->pRasterizationState->depthBiasSlopeFactor;
>     }
>
> -   if (states & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS)) {
> +   /* Section 9.2 of the Vulkan 1.0.15 spec says:
> +    *
> +    *    pColorBlendState is [...] NULL if the pipeline has rasterization
> +    *    disabled or if the subpass of the render pass the pipeline is
> +    *    created against does not use any color attachments.
> +    */
> +   if (fs_used && color_att_used &&
> +       states & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS)) {
>        assert(pCreateInfo->pColorBlendState);
>        typed_memcpy(dynamic->blend_constants,
>                     pCreateInfo->pColorBlendState->blendConstants, 4);
> @@ -1020,14 +1044,16 @@ copy_non_dynamic_state(struct anv_pipeline
> *pipeline,
>      * no need to override the depthstencil defaults in
>      * anv_pipeline::dynamic_state when there is no depthstencil
> attachment.
>      *
> -    * From the Vulkan spec (20 Oct 2015, git-aa308cb):
> +    * Section 9.2 of the Vulkan 1.0.15 spec says:
>      *
> -    *    pDepthStencilState [...] may only be NULL if renderPass and
> subpass
> -    *    specify a subpass that has no depth/stencil attachment.
> +    *    pDepthStencilState is [...] NULL if the pipeline has
> rasterization
> +    *    disabled or if the subpass of the render pass the pipeline is
> created
> +    *    against does not use a depth/stencil attachment.
>      */
> -   if (subpass->depth_stencil_attachment != VK_ATTACHMENT_UNUSED) {
> +   if (fs_used && subpass->depth_stencil_attachment !=
> VK_ATTACHMENT_UNUSED) {
> +      assert(pCreateInfo->pDepthStencilState);
> +
>        if (states & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS)) {
> -         assert(pCreateInfo->pDepthStencilState);
>           dynamic->depth_bounds.min =
>              pCreateInfo->pDepthStencilState->minDepthBounds;
>           dynamic->depth_bounds.max =
> @@ -1035,7 +1061,6 @@ copy_non_dynamic_state(struct anv_pipeline *pipeline,
>        }
>
>        if (states & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK)) {
> -         assert(pCreateInfo->pDepthStencilState);
>           dynamic->stencil_compare_mask.front =
>              pCreateInfo->pDepthStencilState->front.compareMask;
>           dynamic->stencil_compare_mask.back =
> @@ -1043,7 +1068,6 @@ copy_non_dynamic_state(struct anv_pipeline *pipeline,
>        }
>
>        if (states & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) {
> -         assert(pCreateInfo->pDepthStencilState);
>           dynamic->stencil_write_mask.front =
>              pCreateInfo->pDepthStencilState->front.writeMask;
>           dynamic->stencil_write_mask.back =
> @@ -1051,7 +1075,6 @@ copy_non_dynamic_state(struct anv_pipeline *pipeline,
>        }
>
>        if (states & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE)) {
> -         assert(pCreateInfo->pDepthStencilState);
>           dynamic->stencil_reference.front =
>              pCreateInfo->pDepthStencilState->front.reference;
>           dynamic->stencil_reference.back =
> --
> 2.8.3
>
>
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