[Mesa-dev] [PATCH 48/64] i965/blorp: Use the generic ISL path for texture surfaces on gen6
Jason Ekstrand
jason at jlekstrand.net
Sat Jun 11 16:03:03 UTC 2016
---
src/mesa/drivers/dri/i965/gen6_blorp.c | 77 +---------------------------------
1 file changed, 2 insertions(+), 75 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.c b/src/mesa/drivers/dri/i965/gen6_blorp.c
index 3af9c95..4620da2 100644
--- a/src/mesa/drivers/dri/i965/gen6_blorp.c
+++ b/src/mesa/drivers/dri/i965/gen6_blorp.c
@@ -320,79 +320,6 @@ gen6_blorp_emit_wm_constants(struct brw_context *brw,
}
-/* SURFACE_STATE for renderbuffer or texture surface (see
- * brw_update_renderbuffer_surface and brw_update_texture_surface)
- */
-static uint32_t
-gen6_blorp_emit_surface_state(struct brw_context *brw,
- const struct brw_blorp_params *params,
- const struct brw_blorp_surface_info *surface,
- uint32_t read_domains, uint32_t write_domain)
-{
- uint32_t wm_surf_offset;
- uint32_t width = surface->width;
- uint32_t height = surface->height;
- if (surface->num_samples > 1) {
- /* Since gen6 uses INTEL_MSAA_LAYOUT_IMS, width and height are measured
- * in samples. But SURFACE_STATE wants them in pixels, so we need to
- * divide them each by 2.
- */
- width /= 2;
- height /= 2;
- }
- struct intel_mipmap_tree *mt = surface->mt;
- uint32_t tile_x, tile_y;
-
- uint32_t *surf = (uint32_t *)
- brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,
- &wm_surf_offset);
-
- surf[0] = (BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT |
- BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
- BRW_SURFACE_CUBEFACE_ENABLES |
- surface->brw_surfaceformat << BRW_SURFACE_FORMAT_SHIFT);
-
- /* reloc */
- surf[1] = (brw_blorp_compute_tile_offsets(surface, &tile_x, &tile_y) +
- mt->bo->offset64);
-
- surf[2] = (0 << BRW_SURFACE_LOD_SHIFT |
- (width - 1) << BRW_SURFACE_WIDTH_SHIFT |
- (height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
-
- uint32_t tiling = surface->map_stencil_as_y_tiled
- ? BRW_SURFACE_TILED | BRW_SURFACE_TILED_Y
- : brw_get_surface_tiling_bits(mt->tiling);
- uint32_t pitch_bytes = mt->pitch;
- if (surface->map_stencil_as_y_tiled)
- pitch_bytes *= 2;
- surf[3] = (tiling |
- 0 << BRW_SURFACE_DEPTH_SHIFT |
- (pitch_bytes - 1) << BRW_SURFACE_PITCH_SHIFT);
-
- surf[4] = brw_get_surface_num_multisamples(surface->num_samples);
-
- /* Note that the low bits of these fields are missing, so
- * there's the possibility of getting in trouble.
- */
- assert(tile_x % 4 == 0);
- assert(tile_y % 2 == 0);
- surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
- (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
- (surface->mt->valign == 4 ?
- BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0));
-
- /* Emit relocation to surface contents */
- drm_intel_bo_emit_reloc(brw->batch.bo,
- wm_surf_offset + 4,
- mt->bo,
- surf[1] - mt->bo->offset64,
- read_domains, write_domain);
-
- return wm_surf_offset;
-}
-
-
/* BINDING_TABLE. See brw_wm_binding_table(). */
uint32_t
gen6_blorp_emit_binding_table(struct brw_context *brw,
@@ -1022,8 +949,8 @@ gen6_blorp_exec(struct brw_context *brw,
I915_GEM_DOMAIN_RENDER, true);
if (params->src.mt) {
wm_surf_offset_texture =
- gen6_blorp_emit_surface_state(brw, params, ¶ms->src,
- I915_GEM_DOMAIN_SAMPLER, 0);
+ brw_blorp_emit_surface_state(brw, ¶ms->src,
+ I915_GEM_DOMAIN_SAMPLER, 0, false);
}
wm_bind_bo_offset =
gen6_blorp_emit_binding_table(brw,
--
2.5.0.400.gff86faf
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