[Mesa-dev] [PATCH 4/8] i965: Account for poor address calculations in Haswell CS scratch size.
Jordan Justen
jordan.l.justen at intel.com
Sat Jun 11 21:49:49 UTC 2016
On 2016-06-10 13:05:16, Kenneth Graunke wrote:
> Curro figured this out by investigating the simulator. Apparently
> there's also a workaround in the Windows driver. I'm not sure it's
> actually documented anywhere.
>
> We were underallocating the scratch buffer by a factor of 128/70.
>
> Cc: "12.0" <mesa-stable at lists.freedesktop.org>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/mesa/drivers/dri/i965/brw_cs.c | 21 ++++++++++++++++++++-
> 1 file changed, 20 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_cs.c b/src/mesa/drivers/dri/i965/brw_cs.c
> index c8598d6..329adff 100644
> --- a/src/mesa/drivers/dri/i965/brw_cs.c
> +++ b/src/mesa/drivers/dri/i965/brw_cs.c
> @@ -150,9 +150,28 @@ brw_codegen_cs_prog(struct brw_context *brw,
>
> if (prog_data.base.total_scratch) {
> const unsigned subslices = MAX2(brw->intelScreen->subslice_total, 1);
> +
> + /* WaCSScratchSize:hsw
> + *
> + * Haswell's scratch space address calculation appears to be sparse
> + * rather than tightly packed. The Thread ID has bits indicating
> + * which subslice, EU within a subslice, and thread within an EU
> + * it is. There's a maximum of two slices and two subslices, so these
> + * can be stored with a single bit. Even though there are only 10 EUs
> + * per subslice, this is stored in 4 bits, so there's an effective
> + * maximum value of 16 EUs. Similarly, although there are only 7
> + * threads per EU, this is stored in a 3 bit number, giving an effective
> + * maximum value of 8 threads per EU.
> + *
> + * This means that we need to use 16 * 8 instead of 10 * 7 for the
> + * number of threads per subslice.
> + */
> + const unsigned threads_per_subslice =
How about naming the variable something like scratch_ids_per_subslice?
-Jordan
> + brw->is_haswell ? 16 * 8 : brw->max_cs_threads;
> +
> brw_get_scratch_bo(brw, &brw->cs.base.scratch_bo,
> prog_data.base.total_scratch *
> - brw->max_cs_threads * subslices);
> + threads_per_subslice * subslices);
> }
>
> if (unlikely(INTEL_DEBUG & DEBUG_CS))
> --
> 2.8.3
>
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