[Mesa-dev] [PATCH 1/2] gallium: replace [0-9]*.f with [0-9]*.0f
Nayan Deshmukh
nayan26deshmukh at gmail.com
Wed Jun 15 10:08:04 UTC 2016
Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>
---
src/gallium/auxiliary/draw/draw_pipe_clip.c | 2 +-
src/gallium/auxiliary/gallivm/lp_bld_arit.c | 4 ++--
src/gallium/drivers/i915/i915_state_emit.c | 2 +-
src/gallium/drivers/nouveau/nouveau_fence.c | 2 +-
src/gallium/drivers/nouveau/nv30/nv30_draw.c | 4 ++--
src/gallium/drivers/r300/r300_context.c | 4 ++--
src/gallium/drivers/swr/swr_shader.cpp | 2 +-
src/gallium/state_trackers/nine/adapter9.c | 2 +-
src/gallium/state_trackers/xa/xa_renderer.c | 34 ++++++++++++++--------------
9 files changed, 28 insertions(+), 28 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
index 78845ac..7f3de50 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
@@ -234,7 +234,7 @@ is_tri_null(const struct clip_stage *clip, const struct prim_header *header)
float vy = x1 * z2 - z1 * x2;
float vz = x1 * y2 - y1 * x2;
- return (vx*vx + vy*vy + vz*vz) == 0.f;
+ return (vx*vx + vy*vy + vz*vz) == 0.0f;
}
/**
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.c b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
index 114c766..c651255 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_arit.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
@@ -2853,8 +2853,8 @@ lp_build_sin_or_cos(struct lp_build_context *bld,
/* clamp output to be within [-1, 1] */
y_result = lp_build_clamp(bld, y_result,
- lp_build_const_vec(bld->gallivm, bld->type, -1.f),
- lp_build_const_vec(bld->gallivm, bld->type, 1.f));
+ lp_build_const_vec(bld->gallivm, bld->type, -1.0f),
+ lp_build_const_vec(bld->gallivm, bld->type, 1.0f));
/* If a is -inf, inf or NaN then return NaN */
y_result = lp_build_select(bld, isfinite, y_result,
lp_build_const_vec(bld->gallivm, bld->type, NAN));
diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c
index a407020..70db8a5 100644
--- a/src/gallium/drivers/i915/i915_state_emit.c
+++ b/src/gallium/drivers/i915/i915_state_emit.c
@@ -508,7 +508,7 @@ static int counter_total = 0;
*batch_space += tmp;\
counter_##atom += tmp;\
counter_total += tmp;\
- printf("%s: \t%d/%d \t%2.2f\n",#atom, counter_##atom, counter_total, counter_##atom*100.f/counter_total);}
+ printf("%s: \t%d/%d \t%2.2f\n",#atom, counter_##atom, counter_total, counter_##atom*100.0f/counter_total);}
#else
#define VALIDATE_ATOM(atom, hw_dirty) \
if (i915->hardware_dirty & hw_dirty) { \
diff --git a/src/gallium/drivers/nouveau/nouveau_fence.c b/src/gallium/drivers/nouveau/nouveau_fence.c
index 691553a..f0fd1b5 100644
--- a/src/gallium/drivers/nouveau/nouveau_fence.c
+++ b/src/gallium/drivers/nouveau/nouveau_fence.c
@@ -209,7 +209,7 @@ nouveau_fence_wait(struct nouveau_fence *fence, struct pipe_debug_callback *debu
if (debug && debug->debug_message)
pipe_debug_message(debug, PERF_INFO,
"stalled %.3f ms waiting for fence",
- (os_time_get_nano() - start) / 1000000.f);
+ (os_time_get_nano() - start) / 1000000.0f);
return true;
}
if (!spins)
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_draw.c b/src/gallium/drivers/nouveau/nv30/nv30_draw.c
index 7b0d074..3346955 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_draw.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_draw.c
@@ -516,8 +516,8 @@ nv30_draw_init(struct pipe_context *pipe)
draw_set_render(draw, render);
draw_set_rasterize_stage(draw, stage);
- draw_wide_line_threshold(draw, 10000000.f);
- draw_wide_point_threshold(draw, 10000000.f);
+ draw_wide_line_threshold(draw, 10000000.0f);
+ draw_wide_point_threshold(draw, 10000000.0f);
draw_wide_point_sprites(draw, true);
nv30->draw = draw;
}
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index d100a9d..3c4ae5d 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -397,8 +397,8 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
/* Enable our renderer. */
draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
/* Disable converting points/lines to triangles. */
- draw_wide_line_threshold(r300->draw, 10000000.f);
- draw_wide_point_threshold(r300->draw, 10000000.f);
+ draw_wide_line_threshold(r300->draw, 10000000.0f);
+ draw_wide_point_threshold(r300->draw, 10000000.0f);
draw_wide_point_sprites(r300->draw, FALSE);
draw_enable_line_stipple(r300->draw, TRUE);
draw_enable_point_sprites(r300->draw, FALSE);
diff --git a/src/gallium/drivers/swr/swr_shader.cpp b/src/gallium/drivers/swr/swr_shader.cpp
index 8af0700..b3f6a1f 100644
--- a/src/gallium/drivers/swr/swr_shader.cpp
+++ b/src/gallium/drivers/swr/swr_shader.cpp
@@ -466,7 +466,7 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key &key)
}
} else {
pAttribs = pRawAttribs;
- vw = VIMMED1(1.f);
+ vw = VIMMED1(1.0f);
}
vw->setName("w");
diff --git a/src/gallium/state_trackers/nine/adapter9.c b/src/gallium/state_trackers/nine/adapter9.c
index 41140d4..518ff81 100644
--- a/src/gallium/state_trackers/nine/adapter9.c
+++ b/src/gallium/state_trackers/nine/adapter9.c
@@ -807,7 +807,7 @@ NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This,
pCaps->PixelShaderVersion = D3DPS_VERSION(3,0);
/* Value for GeForce 9600 GT */
- pCaps->PixelShader1xMaxValue = 65504.f;
+ pCaps->PixelShader1xMaxValue = 65504.0f;
pCaps->DevCaps2 = D3DDEVCAPS2_STREAMOFFSET |
D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET |
diff --git a/src/gallium/state_trackers/xa/xa_renderer.c b/src/gallium/state_trackers/xa/xa_renderer.c
index bc55f87..ee87106 100644
--- a/src/gallium/state_trackers/xa/xa_renderer.c
+++ b/src/gallium/state_trackers/xa/xa_renderer.c
@@ -142,8 +142,8 @@ add_vertex_color(struct xa_context *r, float x, float y, float color[4])
vertex[0] = x;
vertex[1] = y;
- vertex[2] = 0.f; /*z */
- vertex[3] = 1.f; /*w */
+ vertex[2] = 0.0f; /*z */
+ vertex[3] = 1.0f; /*w */
vertex[4] = color[0]; /*r */
vertex[5] = color[1]; /*g */
@@ -160,13 +160,13 @@ add_vertex_1tex(struct xa_context *r, float x, float y, float s, float t)
vertex[0] = x;
vertex[1] = y;
- vertex[2] = 0.f; /*z */
- vertex[3] = 1.f; /*w */
+ vertex[2] = 0.0f; /*z */
+ vertex[3] = 1.0f; /*w */
vertex[4] = s; /*s */
vertex[5] = t; /*t */
- vertex[6] = 0.f; /*r */
- vertex[7] = 1.f; /*q */
+ vertex[6] = 0.0f; /*r */
+ vertex[7] = 1.0f; /*q */
r->buffer_size += 8;
}
@@ -179,18 +179,18 @@ add_vertex_2tex(struct xa_context *r,
vertex[0] = x;
vertex[1] = y;
- vertex[2] = 0.f; /*z */
- vertex[3] = 1.f; /*w */
+ vertex[2] = 0.0f; /*z */
+ vertex[3] = 1.0f; /*w */
vertex[4] = s0; /*s */
vertex[5] = t0; /*t */
- vertex[6] = 0.f; /*r */
- vertex[7] = 1.f; /*q */
+ vertex[6] = 0.0f; /*r */
+ vertex[7] = 1.0f; /*q */
vertex[8] = s1; /*s */
vertex[9] = t1; /*t */
- vertex[10] = 0.f; /*r */
- vertex[11] = 1.f; /*q */
+ vertex[10] = 0.0f; /*r */
+ vertex[11] = 1.0f; /*q */
r->buffer_size += 12;
}
@@ -358,18 +358,18 @@ renderer_bind_destination(struct xa_context *r,
/* Viewport just touches the bit we're interested in:
*/
- viewport.scale[0] = width / 2.f;
- viewport.scale[1] = height / 2.f;
+ viewport.scale[0] = width / 2.0f;
+ viewport.scale[1] = height / 2.0f;
viewport.scale[2] = 1.0;
- viewport.translate[0] = width / 2.f;
- viewport.translate[1] = height / 2.f;
+ viewport.translate[0] = width / 2.0f;
+ viewport.translate[1] = height / 2.0f;
viewport.translate[2] = 0.0;
/* Constant buffer set up to match viewport dimensions:
*/
if (r->fb_width != width || r->fb_height != height) {
float vs_consts[8] = {
- 2.f / width, 2.f / height, 1, 1,
+ 2.0f / width, 2.0f / height, 1, 1,
-1, -1, 0, 0
};
--
2.5.5
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