[Mesa-dev] [PATCH] mesa: remove remaining tabs in api_validate.c

Samuel Iglesias Gonsálvez siglesias at igalia.com
Fri Jun 17 10:24:01 UTC 2016


Reviewed-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>

On 17/06/16 07:12, Timothy Arceri wrote:
> ---
>  src/mesa/main/api_validate.c | 22 +++++++++++-----------
>  1 file changed, 11 insertions(+), 11 deletions(-)
> 
> diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
> index c7625c3..4ef86b8 100644
> --- a/src/mesa/main/api_validate.c
> +++ b/src/mesa/main/api_validate.c
> @@ -54,7 +54,7 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
>        /* For OpenGL ES, only draw if we have vertex positions
>         */
>        if (!ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled)
> -	 return false;
> +         return false;
>        break;
>  
>     case API_OPENGL_CORE:
> @@ -346,10 +346,10 @@ _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name)
>        }
>        if (!pass) {
>           _mesa_error(ctx, GL_INVALID_OPERATION,
> -	                 "%s(mode=%s vs transform feedback %s)",
> -	                 name,
> -	                 _mesa_lookup_prim_by_nr(mode),
> -	                 _mesa_lookup_prim_by_nr(ctx->TransformFeedback.Mode));
> +                         "%s(mode=%s vs transform feedback %s)",
> +                         name,
> +                         _mesa_lookup_prim_by_nr(mode),
> +                         _mesa_lookup_prim_by_nr(ctx->TransformFeedback.Mode));
>           return GL_FALSE;
>        }
>     }
> @@ -431,8 +431,8 @@ validate_DrawElements_common(struct gl_context *ctx,
>   */
>  GLboolean
>  _mesa_validate_DrawElements(struct gl_context *ctx,
> -			    GLenum mode, GLsizei count, GLenum type,
> -			    const GLvoid *indices)
> +                            GLenum mode, GLsizei count, GLenum type,
> +                            const GLvoid *indices)
>  {
>     FLUSH_CURRENT(ctx, 0);
>  
> @@ -494,9 +494,9 @@ _mesa_validate_MultiDrawElements(struct gl_context *ctx,
>   */
>  GLboolean
>  _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
> -				 GLuint start, GLuint end,
> -				 GLsizei count, GLenum type,
> -				 const GLvoid *indices)
> +                                 GLuint start, GLuint end,
> +                                 GLsizei count, GLenum type,
> +                                 const GLvoid *indices)
>  {
>     FLUSH_CURRENT(ctx, 0);
>  
> @@ -580,7 +580,7 @@ _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint fi
>  
>     if (first < 0) {
>        _mesa_error(ctx, GL_INVALID_VALUE,
> -		  "glDrawArraysInstanced(start=%d)", first);
> +                  "glDrawArraysInstanced(start=%d)", first);
>        return GL_FALSE;
>     }
>  
> 

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