[Mesa-dev] [PATCH] glcpp: Only expose ARB_enhanced_layouts if it's supported.
Dylan Baker
dylan at pnwbakers.com
Fri Jun 17 18:08:56 UTC 2016
Quoting Ian Romanick (2016-06-16 20:07:14)
> This patch is
>
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
>
> On 06/16/2016 06:15 PM, Dylan Baker wrote:
> > This fixes the following piglit tests:
> > spec/arb_enhanced_layouts/preprocessor/disabled-defined-core.*
> >
> > Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
> > ---
> > src/compiler/glsl/glcpp/glcpp-parse.y | 4 +++-
> > 1 file changed, 3 insertions(+), 1 deletion(-)
> >
> > diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y
> > index 2cfa6a6..76cba07 100644
> > --- a/src/compiler/glsl/glcpp/glcpp-parse.y
> > +++ b/src/compiler/glsl/glcpp/glcpp-parse.y
> > @@ -2338,12 +2338,14 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
> > }
> > } else {
> > add_builtin_define(parser, "GL_ARB_draw_buffers", 1);
> > - add_builtin_define(parser, "GL_ARB_enhanced_layouts", 1);
> > add_builtin_define(parser, "GL_ARB_separate_shader_objects", 1);
> > add_builtin_define(parser, "GL_ARB_texture_rectangle", 1);
> > add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1);
> >
> > if (extensions != NULL) {
> > + if (extensions->ARB_enhanced_layouts)
> > + add_builtin_define(parser, "GL_ARB_enhanced_layouts", 1);
> > +
> > if (extensions->EXT_texture_array)
> > add_builtin_define(parser, "GL_EXT_texture_array", 1);
> >
>
I don't have commit access, would you mind pushing this for me too?
Dylan
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