[Mesa-dev] [PATCH] egl: Fix the bad surface attributes combination checking for pbuffers. (v2)
Guillaume Charifi
guillaume.charifi at sfr.fr
Mon Jun 20 13:27:33 UTC 2016
Fixes a regression induced by commit a0674ce5c41903ccd161e89abb149621bfbc40d2:
When EGL_TEXTURE_FORMAT and EGL_TEXTURE_TARGET were both specified (and
both != EGL_NO_TEXTURE), an error was instantly triggered, before the
other one had even a chance to be checked, which is obviously not the
intended behaviour.
v2: Full commit hash, remove useless variables.
Signed-off-by: Guillaume Charifi <guillaume.charifi at sfr.fr>
Reviewed-by: Frank Binns <frank.binns at imgtec.com>
---
src/egl/main/eglsurface.c | 36 +++++++++++++++---------------------
1 file changed, 15 insertions(+), 21 deletions(-)
diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c
index 99e24dd..231a5f0 100644
--- a/src/egl/main/eglsurface.c
+++ b/src/egl/main/eglsurface.c
@@ -71,8 +71,8 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
EGLint type = surf->Type;
EGLint texture_type = EGL_PBUFFER_BIT;
EGLint i, err = EGL_SUCCESS;
- EGLint tex_target = -1;
- EGLint tex_format = -1;
+ EGLint attr = EGL_NONE;
+ EGLint val = EGL_NONE;
if (!attrib_list)
return EGL_SUCCESS;
@@ -81,8 +81,8 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
texture_type |= EGL_PIXMAP_BIT;
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
- EGLint attr = attrib_list[i++];
- EGLint val = attrib_list[i];
+ attr = attrib_list[i++];
+ val = attrib_list[i];
switch (attr) {
/* common attributes */
@@ -189,7 +189,6 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
break;
}
- tex_format = val;
switch (val) {
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
@@ -209,7 +208,6 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
break;
}
- tex_target = val;
switch (val) {
case EGL_TEXTURE_2D:
case EGL_NO_TEXTURE:
@@ -235,25 +233,21 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
break;
}
- if (type == EGL_PBUFFER_BIT) {
- if (tex_target == -1)
- tex_target = surf->TextureTarget;
-
- if (tex_format == -1)
- tex_format = surf->TextureFormat;
-
- if ((tex_target == EGL_NO_TEXTURE && tex_format != EGL_NO_TEXTURE) ||
- (tex_format == EGL_NO_TEXTURE && tex_target != EGL_NO_TEXTURE)) {
- err = EGL_BAD_MATCH;
- }
- }
-
- if (err != EGL_SUCCESS) {
- _eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr);
+ if (err != EGL_SUCCESS)
break;
+ }
+
+ if (err == EGL_SUCCESS && type == EGL_PBUFFER_BIT) {
+ if ((surf->TextureTarget == EGL_NO_TEXTURE && surf->TextureFormat != EGL_NO_TEXTURE) ||
+ (surf->TextureFormat == EGL_NO_TEXTURE && surf->TextureTarget != EGL_NO_TEXTURE)) {
+ attr = surf->TextureTarget == EGL_NO_TEXTURE ? EGL_TEXTURE_TARGET : EGL_TEXTURE_FORMAT;
+ err = EGL_BAD_MATCH;
}
}
+ if (err != EGL_SUCCESS)
+ _eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr);
+
return err;
}
--
2.7.4
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