[Mesa-dev] [PATCH] st/mesa: expose EXT_vertex_array_bgra when supported by backend

Nicolai Hähnle nhaehnle at gmail.com
Mon Jun 20 13:34:45 UTC 2016


Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>

On 20.06.2016 09:44, Christian Gmeiner wrote:
> Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
> ---
>   src/mesa/state_tracker/st_extensions.c | 3 ++-
>   1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
> index 383983b..122bc88 100644
> --- a/src/mesa/state_tracker/st_extensions.c
> +++ b/src/mesa/state_tracker/st_extensions.c
> @@ -773,6 +773,8 @@ void st_init_extensions(struct pipe_screen *screen,
>
>      /* Required: vertex fetch support. */
>      static const struct st_extension_format_mapping vertex_mapping[] = {
> +      { { o(EXT_vertex_array_bgra) },
> +        { PIPE_FORMAT_B8G8R8A8_UNORM } },
>         { { o(ARB_vertex_type_2_10_10_10_rev) },
>           { PIPE_FORMAT_R10G10B10A2_UNORM,
>             PIPE_FORMAT_B10G10R10A2_UNORM,
> @@ -825,7 +827,6 @@ void st_init_extensions(struct pipe_screen *screen,
>      extensions->EXT_provoking_vertex = GL_TRUE;
>
>      extensions->EXT_texture_env_dot3 = GL_TRUE;
> -   extensions->EXT_vertex_array_bgra = GL_TRUE;
>
>      extensions->ATI_fragment_shader = GL_TRUE;
>      extensions->ATI_texture_env_combine3 = GL_TRUE;
>


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