[Mesa-dev] [PATCH 1/6] gallium/util: fix some 4-space indentation in blitter code
Brian Paul
brianp at vmware.com
Tue Jun 21 22:16:18 UTC 2016
---
src/gallium/auxiliary/util/u_blitter.c | 42 +++++++++++++++++-----------------
1 file changed, 21 insertions(+), 21 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 1257bb6..d06b3a8 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -1332,9 +1332,9 @@ void util_blitter_custom_clear_depth(struct blitter_context *blitter,
unsigned width, unsigned height,
double depth, void *custom_dsa)
{
- static const union pipe_color_union color;
- util_blitter_clear_custom(blitter, width, height, 0, 0, &color, depth, 0,
- NULL, custom_dsa);
+ static const union pipe_color_union color;
+ util_blitter_clear_custom(blitter, width, height, 0, 0, &color, depth, 0,
+ NULL, custom_dsa);
}
void util_blitter_default_dst_texture(struct pipe_surface *dst_templ,
@@ -1342,11 +1342,11 @@ void util_blitter_default_dst_texture(struct pipe_surface *dst_templ,
unsigned dstlevel,
unsigned dstz)
{
- memset(dst_templ, 0, sizeof(*dst_templ));
- dst_templ->format = util_format_linear(dst->format);
- dst_templ->u.tex.level = dstlevel;
- dst_templ->u.tex.first_layer = dstz;
- dst_templ->u.tex.last_layer = dstz;
+ memset(dst_templ, 0, sizeof(*dst_templ));
+ dst_templ->format = util_format_linear(dst->format);
+ dst_templ->u.tex.level = dstlevel;
+ dst_templ->u.tex.first_layer = dstz;
+ dst_templ->u.tex.last_layer = dstz;
}
static struct pipe_surface *
@@ -1368,19 +1368,19 @@ void util_blitter_default_src_texture(struct pipe_sampler_view *src_templ,
struct pipe_resource *src,
unsigned srclevel)
{
- memset(src_templ, 0, sizeof(*src_templ));
- src_templ->target = src->target;
- src_templ->format = util_format_linear(src->format);
- src_templ->u.tex.first_level = srclevel;
- src_templ->u.tex.last_level = srclevel;
- src_templ->u.tex.first_layer = 0;
- src_templ->u.tex.last_layer =
- src->target == PIPE_TEXTURE_3D ? u_minify(src->depth0, srclevel) - 1
- : src->array_size - 1;
- src_templ->swizzle_r = PIPE_SWIZZLE_X;
- src_templ->swizzle_g = PIPE_SWIZZLE_Y;
- src_templ->swizzle_b = PIPE_SWIZZLE_Z;
- src_templ->swizzle_a = PIPE_SWIZZLE_W;
+ memset(src_templ, 0, sizeof(*src_templ));
+ src_templ->target = src->target;
+ src_templ->format = util_format_linear(src->format);
+ src_templ->u.tex.first_level = srclevel;
+ src_templ->u.tex.last_level = srclevel;
+ src_templ->u.tex.first_layer = 0;
+ src_templ->u.tex.last_layer =
+ src->target == PIPE_TEXTURE_3D ? u_minify(src->depth0, srclevel) - 1
+ : src->array_size - 1;
+ src_templ->swizzle_r = PIPE_SWIZZLE_X;
+ src_templ->swizzle_g = PIPE_SWIZZLE_Y;
+ src_templ->swizzle_b = PIPE_SWIZZLE_Z;
+ src_templ->swizzle_a = PIPE_SWIZZLE_W;
}
static boolean is_blit_generic_supported(struct blitter_context *blitter,
--
1.9.1
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