[Mesa-dev] [PATCH] st/vdpau: use bicubic filter for scaling

Christian König deathsimple at vodafone.de
Wed Jun 22 08:02:10 UTC 2016


Am 21.06.2016 um 23:51 schrieb Andy Furniss:
> Andy Furniss wrote:
>> Nayan Deshmukh wrote:
>>> I forgot to CC the list, so I am attaching our conversation here. Also
>>> probably my R7 M265 uses
>>> a progressive shader.
>>
>> OK, maybe that could be it.
>>
>> I may be able to try progressive, but need to remember what to change...
>
> Seems I can't test progressive with this h/w. I had a different card
> last time I did it - trying the same now just segfaults.

Yeah, the problem is the hardware Nayan is testing on doesn't have an 
UVD block. So he just uses the presentation pipeline to test VDPAU and 
that uses a progressive video buffer.

Andy what did you do to switch to progressive and why does it fail? Just 
changing the return value for PIPE_VIDEO_CAP_PREFERS_INTERLACED in 
radeon_video.c should still work fine.

Regards,
Christian.

>
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