[Mesa-dev] [PATCH v2] glsl: reuse main extension table to appropriate restrict extensions

Jakob Bornecrantz wallbraker at gmail.com
Wed Jun 22 15:33:05 UTC 2016


So I have encountered bug that should be fixed by this. In my case its
a happy little accident that I can use GL_ARB_gpu_shader5 in a
compatibility context (since I want the textureGatherOffset
functions). So while one part of me is happy that the bug exist.

Cheers, Jakob.


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