[Mesa-dev] [PATCH] st/mesa: an incomplete texture may have a zero-size first image

Ilia Mirkin imirkin at alum.mit.edu
Fri Jun 24 15:32:45 UTC 2016


Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>

That makes sense. Thanks for looking into it!

On Fri, Jun 24, 2016 at 10:39 AM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> Fixes a regression introduced by commit 42624ea83 which triggered
> an assertion in
> dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0
>
> While stImage must have a non-zero size as verified by the caller, we also
> look at the size of the base image in an attempt to make a better guess at
> the level0 size (this is important when the base image size is odd). However,
> the base image may have a zero size even when it exists.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96629
> Cc: 12.0 <mesa-stable at lists.freedesktop.org>
> ---
>  src/mesa/state_tracker/st_cb_texture.c | 3 +++
>  1 file changed, 3 insertions(+)
>
> diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
> index 088ac9e..1474d97 100644
> --- a/src/mesa/state_tracker/st_cb_texture.c
> +++ b/src/mesa/state_tracker/st_cb_texture.c
> @@ -472,6 +472,9 @@ guess_and_alloc_texture(struct st_context *st,
>      */
>     firstImage = _mesa_base_tex_image(&stObj->base);
>     if (firstImage &&
> +       firstImage->Width2 > 0 &&
> +       firstImage->Height2 > 0 &&
> +       firstImage->Depth2 > 0 &&
>         guess_base_level_size(stObj->base.Target,
>                               firstImage->Width2,
>                               firstImage->Height2,
> --
> 2.7.4
>
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