[Mesa-dev] [PATCH] st/mesa: check the texture image level in st_texture_match_image
Nicolai Hähnle
nhaehnle at gmail.com
Fri Jun 24 15:59:30 UTC 2016
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
Otherwise, 1x1 images of arbitrarily high level are accepted.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96639#add_comment
Cc: 11.2 12.0 <mesa-stable at lists.freedesktop.org>
---
src/mesa/state_tracker/st_texture.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 52b0943..54dd932 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -226,6 +226,11 @@ st_texture_match_image(struct st_context *st,
ptLayers != pt->array_size)
return GL_FALSE;
+ /* Test that the image level fits .
+ */
+ if (image->Level > pt->last_level)
+ return GL_FALSE;
+
return GL_TRUE;
}
--
2.7.4
More information about the mesa-dev
mailing list