[Mesa-dev] [PATCH 1/4] gallium: add pipe_surface::alpha_one field
Brian Paul
brianp at vmware.com
Mon Jun 27 13:57:52 UTC 2016
On 06/24/2016 08:45 AM, Roland Scheidegger wrote:
> For what formats is this really needed? I think that usually if you have
> a rgb surface, the corresponding rgbx format should be used instead of
> rgba (which implicitly has the alpha == 1 property for blending). But
> maybe some formats are missing...
This all came about while finishing up support for GL_ARB_copy_image.
Briefly, supporting RGBX caused quite a bit of grief that could be
avoided by disabling the RGBX format and using RGBA instead. But this
leads to the blending issue (which, again, is a corner case not likely
to be hit in practice).
Some 'fallback' paths for GL_ARB_copy_image use pipe_context::blit() and
involves creating RGBA8_UNORM sampler views and surface views of the
underlying resource. Since our svga3d device doesn't have RGBX8_UINT,
RGBX8_SNORM, etc. we use RGBA8_UINT, RGBA8_SNORM, etc. but we do support
RGBX8_UNORM. So copying from GL_RGB8UI to GL_RGB8, for example,
involves creating a RGBA8_UNORM view of a RGBX8_TYPLESS surface, which
IIRC, is disallowed by our svga3d device.
Before I quit on Friday, however, I think I found another piece of this
puzzle that might make RGBX work. I'll try to get back on that today.
-Brian
> Am 24.06.2016 um 04:07 schrieb Brian Paul:
>> If the user requests an RGB drawing surface but we actually create an
>> RGBA surface, we need it to act as if A=1. For blending, this means
>> adjusting the blending terms to use 1/0 instead of DST_ALPHA/INV_DST_ALPHA.
>> Drivers can use this flag to determine when that's needed.
>>
>> A previous patch I posted last year did this entirely in the state tracker
>> but it involved making blend state dependent on the framebuffer state.
>> This approach avoids that dependency.
>> ---
>> src/gallium/include/pipe/p_state.h | 1 +
>> 1 file changed, 1 insertion(+)
>>
>> diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
>> index 9c69355..8b0c3a2 100644
>> --- a/src/gallium/include/pipe/p_state.h
>> +++ b/src/gallium/include/pipe/p_state.h
>> @@ -387,6 +387,7 @@ struct pipe_surface
>> unsigned height; /**< logical height in pixels */
>>
>> unsigned writable:1; /**< writable shader resource */
>> + unsigned alpha_one:1; /**< Should an RGBA surface should act like RGB? */
>>
>> union {
>> struct {
>>
>
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