[Mesa-dev] [PATCH v2 13/34] i965/blorp: Add a generic ISL-based surface state emit path

Pohjolainen, Topi topi.pohjolainen at intel.com
Mon Jun 27 17:40:44 UTC 2016


On Thu, Jun 23, 2016 at 02:00:12PM -0700, Jason Ekstrand wrote:
> ---
>  src/mesa/drivers/dri/i965/brw_blorp.c | 148 ++++++++++++++++++++++++++++++++++
>  src/mesa/drivers/dri/i965/brw_blorp.h |   6 ++
>  2 files changed, 154 insertions(+)
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
> index 9590968..eac5802 100644
> --- a/src/mesa/drivers/dri/i965/brw_blorp.c
> +++ b/src/mesa/drivers/dri/i965/brw_blorp.c
> @@ -240,6 +240,154 @@ brw_blorp_compile_nir_shader(struct brw_context *brw, struct nir_shader *nir,
>     return program;
>  }
>  
> +static enum isl_msaa_layout
> +get_isl_msaa_layout(enum intel_msaa_layout layout)
> +{
> +   switch (layout) {
> +   case INTEL_MSAA_LAYOUT_NONE:
> +      return ISL_MSAA_LAYOUT_NONE;
> +   case INTEL_MSAA_LAYOUT_IMS:
> +      return ISL_MSAA_LAYOUT_INTERLEAVED;
> +   case INTEL_MSAA_LAYOUT_UMS:
> +   case INTEL_MSAA_LAYOUT_CMS:
> +      return ISL_MSAA_LAYOUT_ARRAY;
> +   default:
> +      unreachable("Invalid MSAA layout");
> +   }
> +}
> +
> +struct surface_state_info {
> +   unsigned num_dwords;
> +   unsigned ss_align; /* Required alignment of RENDER_SURFACE_STATE in bytes */
> +   unsigned reloc_dw;
> +   unsigned aux_reloc_dw;
> +   unsigned tex_mocs;
> +   unsigned rb_mocs;
> +};
> +
> +static const struct surface_state_info surface_state_infos[] = {
> +   [6] = {6,  32, 1,  0},
> +   [7] = {8,  32, 1,  6,  GEN7_MOCS_L3, GEN7_MOCS_L3},
> +   [8] = {13, 64, 8,  10, BDW_MOCS_WB,  BDW_MOCS_PTE},
> +   [9] = {16, 64, 8,  10, SKL_MOCS_WB,  SKL_MOCS_PTE},
> +};
> +
> +uint32_t
> +brw_blorp_emit_surface_state(struct brw_context *brw,
> +                             const struct brw_blorp_surface_info *surface,
> +                             uint32_t read_domains, uint32_t write_domain,
> +                             bool is_render_target)
> +{
> +   /* TODO: This should go in the context */
> +   struct isl_device isl_dev;
> +   isl_device_init(&isl_dev, brw->intelScreen->devinfo, brw->has_swizzling);

I assume you are going to address this in the follow-up series?

> +
> +   const struct surface_state_info ss_info = surface_state_infos[brw->gen];
> +
> +   struct isl_surf surf;
> +   intel_miptree_get_isl_surf(brw, surface->mt, &surf);
> +
> +   /* Stomp surface dimensions and tiling (if needed) with info from blorp */
> +   surf.dim = ISL_SURF_DIM_2D;
> +   surf.dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
> +   surf.msaa_layout = get_isl_msaa_layout(surface->msaa_layout);
> +   surf.logical_level0_px.width = surface->width;
> +   surf.logical_level0_px.height = surface->height;
> +   surf.levels = 1;
> +   surf.samples = MAX2(surface->num_samples, 1);
> +
> +   if (brw->gen == 6 && surface->num_samples > 1) {
> +      /* Since gen6 uses INTEL_MSAA_LAYOUT_IMS, width and height are measured
> +       * in samples.  But SURFACE_STATE wants them in pixels, so we need to
> +       * divide them each by 2.
> +       */
> +      surf.logical_level0_px.width /= 2;
> +      surf.logical_level0_px.height /= 2;
> +   }
> +
> +   if (surface->map_stencil_as_y_tiled) {
> +      /* We need to fake W-tiling with Y-tiling */
> +      surf.tiling = ISL_TILING_Y0;
> +      surf.row_pitch *= 2;
> +   }
> +
> +   union isl_color_value clear_color = { .u32 = { 0, 0, 0, 0 } };
> +
> +   struct isl_surf *aux_surf = NULL, aux_surf_s;
> +   uint64_t aux_offset = 0;
> +   enum isl_aux_layout aux_layout = ISL_AUX_LAYOUT_NONE;
> +   if (surface->mt->mcs_mt) {
> +      /* We should probably to similar stomping to above but most of the aux
> +       * surf gets ignored when we fill out the surface state anyway so
> +       * there's no point.
> +       */
> +      intel_miptree_get_aux_isl_surf(brw, surface->mt, &aux_surf_s, &aux_layout);
> +      aux_surf = &aux_surf_s;
> +      assert(surface->mt->mcs_mt->offset == 0);
> +      aux_offset = surface->mt->mcs_mt->bo->offset64;
> +
> +      /* We only really need a clear color if we also have an auxiliary
> +       * surfacae.  Without one, it does nothing.

surface

Other than that patches 13-18 look good to me:

Reviewed-by: Topi Pohjolainen <topi.pohjolainen at intel.com>

> +       */
> +      clear_color = intel_miptree_get_isl_clear_color(brw, surface->mt);
> +   }
> +
> +   struct isl_view view = {
> +      .format = surface->brw_surfaceformat,
> +      .base_level = 0,
> +      .levels = 1,
> +      .base_array_layer = 0,
> +      .array_len = 1,
> +      .channel_select = {
> +         ISL_CHANNEL_SELECT_RED,
> +         ISL_CHANNEL_SELECT_GREEN,
> +         ISL_CHANNEL_SELECT_BLUE,
> +         ISL_CHANNEL_SELECT_ALPHA,
> +      },
> +      .usage = is_render_target ? ISL_SURF_USAGE_RENDER_TARGET_BIT :
> +                                  ISL_SURF_USAGE_TEXTURE_BIT,
> +   };
> +
> +   uint32_t offset, tile_x, tile_y;
> +   offset = brw_blorp_compute_tile_offsets(surface, &tile_x, &tile_y);
> +
> +   uint32_t surf_offset;
> +   uint32_t *dw = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
> +                                  ss_info.num_dwords * 4, ss_info.ss_align,
> +                                  &surf_offset);
> +
> +   const uint32_t mocs = is_render_target ? ss_info.rb_mocs : ss_info.tex_mocs;
> +
> +   isl_surf_fill_state(&isl_dev, dw, .surf = &surf, .view = &view,
> +                       .address = surface->mt->bo->offset64 + offset,
> +                       .aux_surf = aux_surf, .aux_layout = aux_layout,
> +                       .aux_address = aux_offset,
> +                       .mocs = mocs, .clear_color = clear_color,
> +                       .x_offset = tile_x, .y_offset = tile_y);
> +
> +   /* Emit relocation to surface contents */
> +   drm_intel_bo_emit_reloc(brw->batch.bo,
> +                           surf_offset + ss_info.reloc_dw * 4,
> +                           surface->mt->bo,
> +                           dw[ss_info.reloc_dw] - surface->mt->bo->offset64,
> +                           read_domains, write_domain);
> +
> +   if (aux_surf) {
> +      /* On gen7 and prior, the bottom 12 bits of the MCS base address are
> +       * used to store other information.  This should be ok, however, because
> +       * surface buffer addresses are always 4K page alinged.
> +       */
> +      assert((aux_offset & 0xfff) == 0);
> +      drm_intel_bo_emit_reloc(brw->batch.bo,
> +                              surf_offset + ss_info.aux_reloc_dw * 4,
> +                              surface->mt->mcs_mt->bo,
> +                              dw[ss_info.aux_reloc_dw] & 0xfff,
> +                              read_domains, write_domain);
> +   }
> +
> +   return surf_offset;
> +}
> +
>  /**
>   * Perform a HiZ or depth resolve operation.
>   *
> diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h b/src/mesa/drivers/dri/i965/brw_blorp.h
> index 7ec5875..bacdecb 100644
> --- a/src/mesa/drivers/dri/i965/brw_blorp.h
> +++ b/src/mesa/drivers/dri/i965/brw_blorp.h
> @@ -372,6 +372,12 @@ brw_blorp_compile_nir_shader(struct brw_context *brw, struct nir_shader *nir,
>                               struct brw_blorp_prog_data *prog_data,
>                               unsigned *program_size);
>  
> +uint32_t
> +brw_blorp_emit_surface_state(struct brw_context *brw,
> +                             const struct brw_blorp_surface_info *surface,
> +                             uint32_t read_domains, uint32_t write_domain,
> +                             bool is_render_target);
> +
>  void
>  gen6_blorp_init(struct brw_context *brw);
>  
> -- 
> 2.5.0.400.gff86faf
> 
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