[Mesa-dev] [PATCH 2/7] glsl: Avoid aliasing violations.

Matt Turner mattst88 at gmail.com
Mon Jun 27 22:28:22 UTC 2016


On Mon, Jun 27, 2016 at 3:27 PM, Brian Paul <brianp at vmware.com> wrote:
> On 06/27/2016 03:42 PM, Matt Turner wrote:
>>
>> ---
>>   src/compiler/glsl/ir_constant_expression.cpp    | 11 +++--------
>>   src/compiler/glsl/link_uniform_initializers.cpp |  3 +--
>>   2 files changed, 4 insertions(+), 10 deletions(-)
>>
>> diff --git a/src/compiler/glsl/ir_constant_expression.cpp
>> b/src/compiler/glsl/ir_constant_expression.cpp
>> index e79d5ef..7c6a17d 100644
>> --- a/src/compiler/glsl/ir_constant_expression.cpp
>> +++ b/src/compiler/glsl/ir_constant_expression.cpp
>> @@ -1573,18 +1573,13 @@ ir_expression::constant_expression_value(struct
>> hash_table *variable_context)
>>            data.f[c] = CLAMP(op[0]->value.f[c], 0.0f, 1.0f);
>>         }
>>         break;
>> -   case ir_unop_pack_double_2x32: {
>> +   case ir_unop_pack_double_2x32:
>>         /* XXX needs to be checked on big-endian */
>> -      uint64_t temp;
>> -      temp = (uint64_t)op[0]->value.u[0] | ((uint64_t)op[0]->value.u[1]
>> << 32);
>> -      data.d[0] = *(double *)&temp;
>> -
>> +      memcpy(&data.d[0], &op[0]->value.u[0], sizeof(double));
>>         break;
>> -   }
>>      case ir_unop_unpack_double_2x32:
>>         /* XXX needs to be checked on big-endian */
>> -      data.u[0] = *(uint32_t *)&op[0]->value.d[0];
>> -      data.u[1] = *((uint32_t *)&op[0]->value.d[0] + 1);
>> +      memcpy(&data.u[0], &op[0]->value.d[0], sizeof(double));
>>         break;
>>
>>      case ir_triop_bitfield_extract: {
>> diff --git a/src/compiler/glsl/link_uniform_initializers.cpp
>> b/src/compiler/glsl/link_uniform_initializers.cpp
>> index acf8222..98a2397 100644
>> --- a/src/compiler/glsl/link_uniform_initializers.cpp
>> +++ b/src/compiler/glsl/link_uniform_initializers.cpp
>> @@ -65,8 +65,7 @@ copy_constant_to_storage(union gl_constant_value
>> *storage,
>>          break;
>>         case GLSL_TYPE_DOUBLE:
>>            /* XXX need to check on big-endian */
>> -         storage[i * 2].u = *(uint32_t *)&val->value.d[i];
>> -         storage[i * 2 + 1].u = *(((uint32_t *)&val->value.d[i]) + 1);
>> +         memcpy(&storage[i * 2].u, &val->value.d[i], sizeof(double));
>>            break;
>>         case GLSL_TYPE_BOOL:
>>          storage[i].b = val->value.b[i] ? boolean_true : 0;
>>
>
> For 2-7, Reviewed-by: Brian Paul <brianp at vmware.com>

Thank you.

> Though, in patch 6, as long as you're there, I wonder if we should use
> parenthesized (offset) in the macro bodies, just to be safe.

Oh! Sure. Thanks for the suggestion.


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