[Mesa-dev] [PATCH] gallium: Force blend color to 16-byte alignment
Matt Turner
mattst88 at gmail.com
Tue Jun 28 20:51:19 UTC 2016
On Tue, Jun 28, 2016 at 1:45 PM, Chuck Atkins <chuck.atkins at kitware.com> wrote:
> This aligns the 4-element color float array to 16 byte boundaries. This
> should allow compiler vectorizers to generate better optimizations.
> Also fixes broken vectorization generated by Intel compiler.
>
> Reported-by: Tim Rowley <timothy.o.rowley at intel.com>
> Signed-off-by: Chuck Atkins <chuck.atkins at kitware.com>
> ---
> src/gallium/include/pipe/p_state.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
> index 1543e90..95f140f 100644
> --- a/src/gallium/include/pipe/p_state.h
> +++ b/src/gallium/include/pipe/p_state.h
> @@ -326,7 +326,7 @@ struct pipe_blend_state
>
> struct pipe_blend_color
> {
> - float color[4];
> + PIPE_ALIGN_VAR(16) float color[4];
Looks like you lost a space of indentation. Whoever commits, please fix.
More information about the mesa-dev
mailing list