[Mesa-dev] [PATCH] glsl: Document and enforce restriction on type values
Ian Romanick
idr at freedesktop.org
Wed Jun 29 22:26:06 UTC 2016
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: Dave Airlie <airlied at redhat.com>
---
src/compiler/glsl_types.cpp | 7 +++++++
src/compiler/glsl_types.h | 3 +++
2 files changed, 10 insertions(+)
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index 6e107a7..1539f5a 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -55,6 +55,13 @@ glsl_type::glsl_type(GLenum gl_type,
vector_elements(vector_elements), matrix_columns(matrix_columns),
length(0)
{
+ /* Values of these types must fit in the two bits of
+ * glsl_type::sampled_type.
+ */
+ STATIC_ASSERT((unsigned(GLSL_TYPE_UINT) & 3) == unsigned(GLSL_TYPE_UINT));
+ STATIC_ASSERT((unsigned(GLSL_TYPE_INT) & 3) == unsigned(GLSL_TYPE_INT));
+ STATIC_ASSERT((unsigned(GLSL_TYPE_FLOAT) & 3) == unsigned(GLSL_TYPE_FLOAT));
+
mtx_lock(&glsl_type::mutex);
init_ralloc_type_ctx();
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index c3a0185..7c4827d 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -47,6 +47,9 @@ _mesa_glsl_release_types(void);
#endif
enum glsl_base_type {
+ /* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1,
+ * and 2 so that they will fit in the 2 bits of glsl_type::sampled_type.
+ */
GLSL_TYPE_UINT = 0,
GLSL_TYPE_INT,
GLSL_TYPE_FLOAT,
--
2.5.5
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