[Mesa-dev] [PATCH shader-db 2/4] split-to-files.py: fix parsing compute shaders
Marek Olšák
maraeo at gmail.com
Thu Jun 30 15:03:24 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
---
split-to-files.py | 2 ++
1 file changed, 2 insertions(+)
diff --git a/split-to-files.py b/split-to-files.py
index 7e14d89..0e1d729 100755
--- a/split-to-files.py
+++ b/split-to-files.py
@@ -92,6 +92,8 @@ def write_shader_test(filename, shaders):
out.write("[tessellation control shader]\n")
elif stage == "tess eval" or stage == "tessellation evaluation":
out.write("[tessellation evaluation shader]\n")
+ elif stage == "compute":
+ out.write("[compute shader]\n")
else:
assert False, stage
out.write(shaders[(stage, num)])
--
2.7.4
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