[Mesa-dev] [PATCH 0/8] RadeonSI: Interpolation optimizations and more

Marek Olšák maraeo at gmail.com
Thu Jun 30 23:28:39 UTC 2016


Hi,

These mainly reduce the number of (i,j) that the hardware has to
compute for each pixel shader, which should increase the PS launch
rate in those cases.

There are also some codegen improvements for interpolation and a few
interp-unrelated but shader-related changes.

Please review.

Marek


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