[Mesa-dev] [Bug 91101] [softpipe] piglit glsl-1.50 at execution@geometry at max-input-components regression
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Mar 4 11:20:12 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=91101
--- Comment #1 from Juan A. Suarez <jasuarez at igalia.com> ---
Seems to be fixed in master (11.2-branchpoint-233-g9ec2467)
Commit fixing it is:
commit 77a78c65f80323059d892c501ca551ccf324b17d
Author: Marek Olšák <marek.olsak at amd.com>
Date: Thu Jun 25 00:56:32 2015 +0200
softpipe,llvmpipe: fix PIPE_SHADER_CAP_MAX_INPUTS value
PIPE_MAX_SHADER_INPUTS was recently bumped to 80 because of tessellation.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91099
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91101
Reviewed-by: Brian Paul <brianp at vmware.com>
Reviewed-by: Roland Scheidegger <sroland at vmware.com>
:040000 040000 0fb06b2a98f641dcb6f0d248d406cbbc0665242f
4b9c0fe3ab1bd95b8a9b146c9ce3c440d11901d3 M src
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