[Mesa-dev] [PATCH] anv/device: Up device limits for 3D and array texture dimensions
Nanley Chery
nanleychery at gmail.com
Mon Mar 7 21:40:07 UTC 2016
From: Nanley Chery <nanley.g.chery at intel.com>
The limit for these textures is 2048 not 1024.
Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
---
src/intel/vulkan/anv_device.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 8aa1e61..5367375 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -421,9 +421,9 @@ void anv_GetPhysicalDeviceProperties(
VkPhysicalDeviceLimits limits = {
.maxImageDimension1D = (1 << 14),
.maxImageDimension2D = (1 << 14),
- .maxImageDimension3D = (1 << 10),
+ .maxImageDimension3D = (1 << 11),
.maxImageDimensionCube = (1 << 14),
- .maxImageArrayLayers = (1 << 10),
+ .maxImageArrayLayers = (1 << 11),
.maxTexelBufferElements = 128 * 1024 * 1024,
.maxUniformBufferRange = UINT32_MAX,
.maxStorageBufferRange = UINT32_MAX,
--
2.7.2
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