[Mesa-dev] [PATCH] anv/device: Up device limits for 3D and array texture dimensions
Anuj Phogat
anuj.phogat at gmail.com
Mon Mar 7 22:21:02 UTC 2016
On Mon, Mar 7, 2016 at 1:40 PM, Nanley Chery <nanleychery at gmail.com> wrote:
>
> From: Nanley Chery <nanley.g.chery at intel.com>
>
> The limit for these textures is 2048 not 1024.
>
> Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
> ---
> src/intel/vulkan/anv_device.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
> index 8aa1e61..5367375 100644
> --- a/src/intel/vulkan/anv_device.c
> +++ b/src/intel/vulkan/anv_device.c
> @@ -421,9 +421,9 @@ void anv_GetPhysicalDeviceProperties(
> VkPhysicalDeviceLimits limits = {
> .maxImageDimension1D = (1 << 14),
> .maxImageDimension2D = (1 << 14),
> - .maxImageDimension3D = (1 << 10),
> + .maxImageDimension3D = (1 << 11),
> .maxImageDimensionCube = (1 << 14),
> - .maxImageArrayLayers = (1 << 10),
> + .maxImageArrayLayers = (1 << 11),
> .maxTexelBufferElements = 128 * 1024 * 1024,
> .maxUniformBufferRange = UINT32_MAX,
> .maxStorageBufferRange = UINT32_MAX,
> --
> 2.7.2
>
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Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
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