[Mesa-dev] [PATCH] mesa: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES is enabled

Plamena Manolova plamena.manolova at intel.com
Tue Mar 15 18:39:49 UTC 2016


When a user defines a point size array and enables it, the point
size value set via glPointSize should be ignored. To achieve this,
we can simply omit point size when creating a batch inside
upload_sf_state for brw, gen6, gen7 and gen8.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42187
Signed-off-by: Plamena Manolova <plamena.manolova at intel.com>
---
 src/mesa/main/enable.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 3985457..b90a60b 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -105,6 +105,8 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
       case GL_POINT_SIZE_ARRAY_OES:
          var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
          flag = VERT_BIT_POINT_SIZE;
+         FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+         ctx->VertexProgram.PointSizeEnabled = state;
          break;
 
       /* GL_NV_primitive_restart */
-- 
2.4.3



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