[Mesa-dev] [PATCH] mesa: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES is enabled
Plamena Manolova
plamena.manolova at intel.com
Tue Mar 15 18:39:49 UTC 2016
When a user defines a point size array and enables it, the point
size value set via glPointSize should be ignored. To achieve this,
we can simply omit point size when creating a batch inside
upload_sf_state for brw, gen6, gen7 and gen8.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42187
Signed-off-by: Plamena Manolova <plamena.manolova at intel.com>
---
src/mesa/main/enable.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 3985457..b90a60b 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -105,6 +105,8 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_POINT_SIZE_ARRAY_OES:
var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
flag = VERT_BIT_POINT_SIZE;
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ ctx->VertexProgram.PointSizeEnabled = state;
break;
/* GL_NV_primitive_restart */
--
2.4.3
More information about the mesa-dev
mailing list