[Mesa-dev] [PATCH] doc: document spilling options accepted by INTEL_DEBUG

Iago Toral Quiroga itoral at igalia.com
Fri Mar 18 07:41:08 UTC 2016


---
 docs/envvars.html | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/docs/envvars.html b/docs/envvars.html
index 06aa0ac..6b5511b 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -163,6 +163,8 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details.
    <li>blorp - emit messages about the blorp operations (blits & clears)</li>
    <li>nodualobj - suppress generation of dual-object geometry shader code</li>
    <li>optimizer - dump shader assembly to files at each optimization pass and iteration that make progress</li>
+   <li>spill_fs - force spilling of all registers in the scalar backend (useful to debug spilling code)</li>
+   <li>spill_vec4 - force spilling of all registers in the vec4 backend (useful to debug spilling code)</li>
 </ul>
 </ul>
 
-- 
1.9.1



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