[Mesa-dev] [PATCH] doc: document spilling options accepted by INTEL_DEBUG
Iago Toral Quiroga
itoral at igalia.com
Fri Mar 18 07:41:08 UTC 2016
---
docs/envvars.html | 2 ++
1 file changed, 2 insertions(+)
diff --git a/docs/envvars.html b/docs/envvars.html
index 06aa0ac..6b5511b 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -163,6 +163,8 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details.
<li>blorp - emit messages about the blorp operations (blits & clears)</li>
<li>nodualobj - suppress generation of dual-object geometry shader code</li>
<li>optimizer - dump shader assembly to files at each optimization pass and iteration that make progress</li>
+ <li>spill_fs - force spilling of all registers in the scalar backend (useful to debug spilling code)</li>
+ <li>spill_vec4 - force spilling of all registers in the vec4 backend (useful to debug spilling code)</li>
</ul>
</ul>
--
1.9.1
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