[Mesa-dev] [PATCH 06/11] st/mesa: emit sampler view decls in drawpixels code
Brian Paul
brianp at vmware.com
Fri Mar 18 23:49:27 UTC 2016
v2: support both TGSI_TEXTURE_2D and _RECT
---
src/mesa/state_tracker/st_cb_drawpixels.c | 10 ++++++++++
src/mesa/state_tracker/st_cb_drawpixels_shader.c | 10 +++++++++-
2 files changed, 19 insertions(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 51d4ae5..09f4d8e 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -142,11 +142,21 @@ get_drawpix_z_stencil_program(struct st_context *st,
out_color = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0);
depth_sampler = ureg_DECL_sampler(ureg, 0);
+ ureg_DECL_sampler_view(ureg, 0, TGSI_TEXTURE_2D,
+ TGSI_RETURN_TYPE_FLOAT,
+ TGSI_RETURN_TYPE_FLOAT,
+ TGSI_RETURN_TYPE_FLOAT,
+ TGSI_RETURN_TYPE_FLOAT);
out_depth = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0);
}
if (write_stencil) {
stencil_sampler = ureg_DECL_sampler(ureg, 1);
+ ureg_DECL_sampler_view(ureg, 1, TGSI_TEXTURE_2D,
+ TGSI_RETURN_TYPE_UINT,
+ TGSI_RETURN_TYPE_UINT,
+ TGSI_RETURN_TYPE_UINT,
+ TGSI_RETURN_TYPE_UINT);
out_stencil = ureg_DECL_output(ureg, TGSI_SEMANTIC_STENCIL, 0);
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels_shader.c b/src/mesa/state_tracker/st_cb_drawpixels_shader.c
index 5a620f7..35a9da0 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels_shader.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels_shader.c
@@ -121,12 +121,20 @@ transform_instr(struct tgsi_transform_context *tctx,
/* Declare the drawpix sampler if it's missing. */
if (!(ctx->info.samplers_declared & (1 << ctx->drawpix_sampler))) {
tgsi_transform_sampler_decl(tctx, ctx->drawpix_sampler);
+
+ /* emit sampler view declaration */
+ tgsi_transform_sampler_view_decl(tctx, ctx->drawpix_sampler,
+ tgsi_tex_target, TGSI_RETURN_TYPE_FLOAT);
}
/* Declare the pixel map sampler if it's missing. */
if (ctx->pixel_maps &&
!(ctx->info.samplers_declared & (1 << ctx->pixelmap_sampler))) {
tgsi_transform_sampler_decl(tctx, ctx->pixelmap_sampler);
+
+ /* emit sampler view declaration */
+ tgsi_transform_sampler_view_decl(tctx, ctx->pixelmap_sampler,
+ TGSI_TEXTURE_2D, TGSI_RETURN_TYPE_FLOAT);
}
/* Get initial pixel color from the texture.
@@ -229,7 +237,7 @@ st_get_drawpix_shader(const struct tgsi_token *tokens, bool use_texcoord,
ctx.tex_target = tex_target;
tgsi_scan_shader(tokens, &ctx.info);
- newlen = tgsi_num_tokens(tokens) + 30;
+ newlen = tgsi_num_tokens(tokens) + 60;
newtoks = tgsi_alloc_tokens(newlen);
if (!newtoks)
return NULL;
--
1.9.1
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