[Mesa-dev] [PATCH 02/11] glapi/glx: Emit direct GL calls instead of dispatch lookup

Adam Jackson ajax at redhat.com
Thu Mar 24 18:09:57 UTC 2016


Signed-off-by: Adam Jackson <ajax at redhat.com>
---
 src/mapi/glapi/gen/Makefile.am       | 11 -----------
 src/mapi/glapi/gen/glX_proto_recv.py | 33 ++++++++++-----------------------
 2 files changed, 10 insertions(+), 34 deletions(-)

diff --git a/src/mapi/glapi/gen/Makefile.am b/src/mapi/glapi/gen/Makefile.am
index 0d5e408..1e34632 100644
--- a/src/mapi/glapi/gen/Makefile.am
+++ b/src/mapi/glapi/gen/Makefile.am
@@ -89,18 +89,7 @@ EXTRA_DIST= \
 XORG_GLX_DIR = $(XORG_BASE)/glx
 XORG_GLAPI_DIR = $(XORG_BASE)/glx
 
-XORG_GLAPI_OUTPUTS = \
-	$(XORG_GLAPI_DIR)/glprocs.h \
-	$(XORG_GLAPI_DIR)/glapitable.h \
-	$(XORG_GLAPI_DIR)/dispatch.h
-
-if HAVE_APPLEDRI
-XORG_GLAPI_OUTPUTS += \
-	$(XORG_GLAPI_DIR)/glapi_gentable.c
-endif
-
 XORG_OUTPUTS = \
-	$(XORG_GLAPI_OUTPUTS) \
 	$(XORG_GLX_DIR)/indirect_dispatch.c \
 	$(XORG_GLX_DIR)/indirect_dispatch_swap.c \
 	$(XORG_GLX_DIR)/indirect_dispatch.h \
diff --git a/src/mapi/glapi/gen/glX_proto_recv.py b/src/mapi/glapi/gen/glX_proto_recv.py
index 5d95f27..916da94 100644
--- a/src/mapi/glapi/gen/glX_proto_recv.py
+++ b/src/mapi/glapi/gen/glX_proto_recv.py
@@ -80,21 +80,14 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
 
 
     def printRealHeader(self):
-        print '#include <X11/Xmd.h>'
-        print '#include <GL/gl.h>'
-        print '#include <GL/glxproto.h>'
-
         print '#include <inttypes.h>'
+        print '#include "glxserver.h"'
         print '#include "indirect_size.h"'
         print '#include "indirect_size_get.h"'
         print '#include "indirect_dispatch.h"'
-        print '#include "glxserver.h"'
         print '#include "glxbyteorder.h"'
         print '#include "indirect_util.h"'
         print '#include "singlesize.h"'
-        print '#include "glapi.h"'
-        print '#include "glapitable.h"'
-        print '#include "dispatch.h"'
         print ''
         print '#define __GLX_PAD(x)  (((x) + 3) & ~3)'
         print ''
@@ -238,13 +231,7 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
             list.append( '%s        %s' % (indent, location) )
 
 
-        if len( list ):
-            print '%s    %sCALL_%s( GET_DISPATCH(), (' % (indent, retval_assign, f.name)
-            print string.join( list, ",\n" )
-            print '%s    ) );' % (indent)
-        else:
-            print '%s    %sCALL_%s( GET_DISPATCH(), () );' % (indent, retval_assign, f.name)
-        return
+        print '%s    %sgl%s(%s);' % (indent, retval_assign, f.name, string.join(list, ',\n'))
 
 
     def common_func_print_just_start(self, f, indent):
@@ -507,18 +494,18 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
             # the must NEVER be byte-swapped.
 
             if not (img.img_type == "GL_BITMAP" and img.img_format == "GL_COLOR_INDEX"):
-                print '    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES,   hdr->swapBytes) );'
+                print '    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);'
 
-            print '    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST,    hdr->lsbFirst) );'
+            print '    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);'
 
-            print '    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH,   (GLint) %shdr->rowLength%s) );' % (pre, post)
+            print '    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) %shdr->rowLength%s);' % (pre, post)
             if img.depth:
-                print '    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) %shdr->imageHeight%s) );' % (pre, post)
-            print '    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS,    (GLint) %shdr->skipRows%s) );' % (pre, post)
+                print '    glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, (GLint) %shdr->imageHeight%s);' % (pre, post)
+            print '    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) %shdr->skipRows%s);' % (pre, post)
             if img.depth:
-                print '    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES,  (GLint) %shdr->skipImages%s) );' % (pre, post)
-            print '    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS,  (GLint) %shdr->skipPixels%s) );' % (pre, post)
-            print '    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT,    (GLint) %shdr->alignment%s) );' % (pre, post)
+                print '    glPixelStorei(GL_UNPACK_SKIP_IMAGES, (GLint) %shdr->skipImages%s);' % (pre, post)
+            print '    glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) %shdr->skipPixels%s);' % (pre, post)
+            print '    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) %shdr->alignment%s);' % (pre, post)
             print ''
 
 
-- 
2.5.0



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