[Mesa-dev] [PATCH 02/11] glapi/glx: Emit direct GL calls instead of dispatch lookup
Ian Romanick
idr at freedesktop.org
Mon Mar 28 17:50:32 UTC 2016
This patch is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 03/24/2016 11:09 AM, Adam Jackson wrote:
> Signed-off-by: Adam Jackson <ajax at redhat.com>
> ---
> src/mapi/glapi/gen/Makefile.am | 11 -----------
> src/mapi/glapi/gen/glX_proto_recv.py | 33 ++++++++++-----------------------
> 2 files changed, 10 insertions(+), 34 deletions(-)
>
> diff --git a/src/mapi/glapi/gen/Makefile.am b/src/mapi/glapi/gen/Makefile.am
> index 0d5e408..1e34632 100644
> --- a/src/mapi/glapi/gen/Makefile.am
> +++ b/src/mapi/glapi/gen/Makefile.am
> @@ -89,18 +89,7 @@ EXTRA_DIST= \
> XORG_GLX_DIR = $(XORG_BASE)/glx
> XORG_GLAPI_DIR = $(XORG_BASE)/glx
>
> -XORG_GLAPI_OUTPUTS = \
> - $(XORG_GLAPI_DIR)/glprocs.h \
> - $(XORG_GLAPI_DIR)/glapitable.h \
> - $(XORG_GLAPI_DIR)/dispatch.h
> -
> -if HAVE_APPLEDRI
> -XORG_GLAPI_OUTPUTS += \
> - $(XORG_GLAPI_DIR)/glapi_gentable.c
> -endif
> -
> XORG_OUTPUTS = \
> - $(XORG_GLAPI_OUTPUTS) \
> $(XORG_GLX_DIR)/indirect_dispatch.c \
> $(XORG_GLX_DIR)/indirect_dispatch_swap.c \
> $(XORG_GLX_DIR)/indirect_dispatch.h \
> diff --git a/src/mapi/glapi/gen/glX_proto_recv.py b/src/mapi/glapi/gen/glX_proto_recv.py
> index 5d95f27..916da94 100644
> --- a/src/mapi/glapi/gen/glX_proto_recv.py
> +++ b/src/mapi/glapi/gen/glX_proto_recv.py
> @@ -80,21 +80,14 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
>
>
> def printRealHeader(self):
> - print '#include <X11/Xmd.h>'
> - print '#include <GL/gl.h>'
> - print '#include <GL/glxproto.h>'
> -
> print '#include <inttypes.h>'
> + print '#include "glxserver.h"'
> print '#include "indirect_size.h"'
> print '#include "indirect_size_get.h"'
> print '#include "indirect_dispatch.h"'
> - print '#include "glxserver.h"'
> print '#include "glxbyteorder.h"'
> print '#include "indirect_util.h"'
> print '#include "singlesize.h"'
> - print '#include "glapi.h"'
> - print '#include "glapitable.h"'
> - print '#include "dispatch.h"'
> print ''
> print '#define __GLX_PAD(x) (((x) + 3) & ~3)'
> print ''
> @@ -238,13 +231,7 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
> list.append( '%s %s' % (indent, location) )
>
>
> - if len( list ):
> - print '%s %sCALL_%s( GET_DISPATCH(), (' % (indent, retval_assign, f.name)
> - print string.join( list, ",\n" )
> - print '%s ) );' % (indent)
> - else:
> - print '%s %sCALL_%s( GET_DISPATCH(), () );' % (indent, retval_assign, f.name)
> - return
> + print '%s %sgl%s(%s);' % (indent, retval_assign, f.name, string.join(list, ',\n'))
>
>
> def common_func_print_just_start(self, f, indent):
> @@ -507,18 +494,18 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
> # the must NEVER be byte-swapped.
>
> if not (img.img_type == "GL_BITMAP" and img.img_format == "GL_COLOR_INDEX"):
> - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );'
> + print ' glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);'
>
> - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );'
> + print ' glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);'
>
> - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) %shdr->rowLength%s) );' % (pre, post)
> + print ' glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) %shdr->rowLength%s);' % (pre, post)
> if img.depth:
> - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) %shdr->imageHeight%s) );' % (pre, post)
> - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) %shdr->skipRows%s) );' % (pre, post)
> + print ' glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, (GLint) %shdr->imageHeight%s);' % (pre, post)
> + print ' glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) %shdr->skipRows%s);' % (pre, post)
> if img.depth:
> - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) %shdr->skipImages%s) );' % (pre, post)
> - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) %shdr->skipPixels%s) );' % (pre, post)
> - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) %shdr->alignment%s) );' % (pre, post)
> + print ' glPixelStorei(GL_UNPACK_SKIP_IMAGES, (GLint) %shdr->skipImages%s);' % (pre, post)
> + print ' glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) %shdr->skipPixels%s);' % (pre, post)
> + print ' glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) %shdr->alignment%s);' % (pre, post)
> print ''
>
>
>
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