[Mesa-dev] [PATCH 05/26] nir/types: Add a wrapper for count_attribute_slots

Rob Clark robdclark at gmail.com
Sat Mar 26 16:27:45 UTC 2016


On Fri, Mar 25, 2016 at 7:12 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
>

Reviewed-by: Rob Clark <robdclark at gmail.com>

> ---
>  src/compiler/nir_types.cpp | 7 +++++++
>  src/compiler/nir_types.h   | 3 +++
>  2 files changed, 10 insertions(+)
>
> diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
> index 3669cfe..70e9cd3 100644
> --- a/src/compiler/nir_types.cpp
> +++ b/src/compiler/nir_types.cpp
> @@ -124,6 +124,13 @@ glsl_get_aoa_size(const struct glsl_type *type)
>     return type->arrays_of_arrays_size();
>  }
>
> +unsigned
> +glsl_count_attribute_slots(const struct glsl_type *type,
> +                           bool vertex_input_slots)
> +{
> +   return type->count_attribute_slots(vertex_input_slots);
> +}
> +
>  const char *
>  glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
>  {
> diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
> index 0748783..5efdd85 100644
> --- a/src/compiler/nir_types.h
> +++ b/src/compiler/nir_types.h
> @@ -68,6 +68,9 @@ unsigned glsl_get_length(const struct glsl_type *type);
>
>  unsigned glsl_get_aoa_size(const struct glsl_type *type);
>
> +unsigned glsl_count_attribute_slots(const struct glsl_type *type,
> +                                    bool vertex_input_slots);
> +
>  const char *glsl_get_struct_elem_name(const struct glsl_type *type,
>                                        unsigned index);
>
> --
> 2.5.0.400.gff86faf
>
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