[Mesa-dev] [PATCH 05/26] nir/types: Add a wrapper for count_attribute_slots
Rob Clark
robdclark at gmail.com
Sat Mar 26 16:27:45 UTC 2016
On Fri, Mar 25, 2016 at 7:12 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
>
Reviewed-by: Rob Clark <robdclark at gmail.com>
> ---
> src/compiler/nir_types.cpp | 7 +++++++
> src/compiler/nir_types.h | 3 +++
> 2 files changed, 10 insertions(+)
>
> diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
> index 3669cfe..70e9cd3 100644
> --- a/src/compiler/nir_types.cpp
> +++ b/src/compiler/nir_types.cpp
> @@ -124,6 +124,13 @@ glsl_get_aoa_size(const struct glsl_type *type)
> return type->arrays_of_arrays_size();
> }
>
> +unsigned
> +glsl_count_attribute_slots(const struct glsl_type *type,
> + bool vertex_input_slots)
> +{
> + return type->count_attribute_slots(vertex_input_slots);
> +}
> +
> const char *
> glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
> {
> diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
> index 0748783..5efdd85 100644
> --- a/src/compiler/nir_types.h
> +++ b/src/compiler/nir_types.h
> @@ -68,6 +68,9 @@ unsigned glsl_get_length(const struct glsl_type *type);
>
> unsigned glsl_get_aoa_size(const struct glsl_type *type);
>
> +unsigned glsl_count_attribute_slots(const struct glsl_type *type,
> + bool vertex_input_slots);
> +
> const char *glsl_get_struct_elem_name(const struct glsl_type *type,
> unsigned index);
>
> --
> 2.5.0.400.gff86faf
>
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