[Mesa-dev] [PATCH 1/2] mesa: new _mesa_prepare_mipmap_levels() function for mipmap generation
Ian Romanick
idr at freedesktop.org
Mon Mar 28 18:39:01 UTC 2016
On 03/26/2016 10:21 AM, Brian Paul wrote:
> Simplifies the loops in generate_mipmap_uncompressed() and
> generate_mipmap_compressed(). Will be used in the state tracker too.
> Could probably be used in the meta code. If so, some additional
> clean-ups can be done after that.
I'm in favor of just about anything that can lead to clean ups in meta.
I have a couple comments below.
> ---
> src/mesa/main/mipmap.c | 89 ++++++++++++++++++++++++++++++++------------------
> src/mesa/main/mipmap.h | 5 +++
> 2 files changed, 63 insertions(+), 31 deletions(-)
>
> diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
> index 5a02780..02d236d 100644
> --- a/src/mesa/main/mipmap.c
> +++ b/src/mesa/main/mipmap.c
> @@ -1872,6 +1872,50 @@ _mesa_prepare_mipmap_level(struct gl_context *ctx,
> }
>
>
> +/**
> + * Prepare all mipmap levels beyond 'baseLevel' for mipmap generation.
> + * When finished, all the gl_texture_image structures for the smaller
> + * mipmap levels will be consistent with the base level (in terms of
> + * dimensions, format, etc).
> + */
> +void
> +_mesa_prepare_mipmap_levels(struct gl_context *ctx,
> + struct gl_texture_object *texObj,
> + GLuint baseLevel, GLuint maxLevel)
Can these be plain unsigned?
> +{
> + const struct gl_texture_image *baseImage =
> + _mesa_select_tex_image(texObj, texObj->Target, baseLevel);
> + const GLint border = 0;
> + GLint width = baseImage->Width;
> + GLint height = baseImage->Height;
> + GLint depth = baseImage->Depth;
> + const GLenum intFormat = baseImage->InternalFormat;
> + const mesa_format texFormat = baseImage->TexFormat;
> + GLint newWidth, newHeight, newDepth;
> + GLuint level;
> +
> + /* Prepare baseLevel + 1, baseLevel + 2, ... */
> + for (level = baseLevel + 1; level <= maxLevel; level++) {
Now that we can use more C99, I'm in favor of
for (unsigned level = baseLevel + 1; level <= maxLevel; level++) {
> + if (!_mesa_next_mipmap_level_size(texObj->Target, border,
> + width, height, depth,
> + &newWidth, &newHeight, &newDepth)) {
Meta has some special handling for GL_TEXTURE_1D_ARRAY. I think that
needs to be done here too.
> + /* all done */
> + break;
> + }
> +
> + if (!_mesa_prepare_mipmap_level(ctx, texObj, level,
> + newWidth, newHeight, newDepth,
> + border, intFormat, texFormat)) {
> + break;
> + }
> +
> + width = newWidth;
> + height = newHeight;
> + depth = newDepth;
> + }
> +}
> +
> +
> static void
> generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
> struct gl_texture_object *texObj,
> @@ -1892,7 +1936,6 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
> GLint dstWidth, dstHeight, dstDepth;
> GLint border;
> GLint slice;
> - GLboolean nextLevel;
> GLubyte **srcMaps, **dstMaps;
> GLboolean success = GL_TRUE;
>
> @@ -1904,22 +1947,14 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
> srcDepth = srcImage->Depth;
> border = srcImage->Border;
>
> - nextLevel = _mesa_next_mipmap_level_size(target, border,
> - srcWidth, srcHeight, srcDepth,
> - &dstWidth, &dstHeight, &dstDepth);
> - if (!nextLevel)
> - return;
> -
> - if (!_mesa_prepare_mipmap_level(ctx, texObj, level + 1,
> - dstWidth, dstHeight, dstDepth,
> - border, srcImage->InternalFormat,
> - srcImage->TexFormat)) {
> - return;
> - }
> -
> /* get dest gl_texture_image */
> dstImage = _mesa_select_tex_image(texObj, target, level + 1);
> - assert(dstImage);
> + if (!dstImage) {
> + break;
> + }
> + dstWidth = dstImage->Width;
> + dstHeight = dstImage->Height;
> + dstDepth = dstImage->Depth;
>
> if (target == GL_TEXTURE_1D_ARRAY) {
> srcDepth = srcHeight;
> @@ -2087,7 +2122,6 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
> GLint srcWidth, srcHeight, srcDepth;
> GLint dstWidth, dstHeight, dstDepth;
> GLint border;
> - GLboolean nextLevel;
> GLuint temp_dst_row_stride, temp_dst_img_stride; /* in bytes */
> GLint i;
>
> @@ -2099,23 +2133,14 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
> srcDepth = srcImage->Depth;
> border = srcImage->Border;
>
> - nextLevel = _mesa_next_mipmap_level_size(target, border,
> - srcWidth, srcHeight, srcDepth,
> - &dstWidth, &dstHeight, &dstDepth);
> - if (!nextLevel)
> - goto end;
> -
> - if (!_mesa_prepare_mipmap_level(ctx, texObj, level + 1,
> - dstWidth, dstHeight, dstDepth,
> - border, srcImage->InternalFormat,
> - srcImage->TexFormat)) {
> - /* all done */
> - goto end;
> - }
> -
> /* get dest gl_texture_image */
> dstImage = _mesa_select_tex_image(texObj, target, level + 1);
> - assert(dstImage);
> + if (!dstImage) {
> + break;
> + }
> + dstWidth = dstImage->Width;
> + dstHeight = dstImage->Height;
> + dstDepth = dstImage->Depth;
>
> /* Compute dst image strides and alloc memory on first iteration */
> temp_dst_row_stride = _mesa_format_row_stride(temp_format, dstWidth);
> @@ -2194,6 +2219,8 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
>
> maxLevel = MIN2(maxLevel, texObj->MaxLevel);
>
> + _mesa_prepare_mipmap_levels(ctx, texObj, texObj->BaseLevel, maxLevel);
> +
> if (_mesa_is_format_compressed(srcImage->TexFormat)) {
> generate_mipmap_compressed(ctx, target, texObj, srcImage, maxLevel);
> } else {
> diff --git a/src/mesa/main/mipmap.h b/src/mesa/main/mipmap.h
> index c0366d3..0ed7934 100644
> --- a/src/mesa/main/mipmap.h
> +++ b/src/mesa/main/mipmap.h
> @@ -47,6 +47,11 @@ _mesa_prepare_mipmap_level(struct gl_context *ctx,
> GLsizei width, GLsizei height, GLsizei depth,
> GLsizei border, GLenum intFormat, mesa_format format);
>
> +void
> +_mesa_prepare_mipmap_levels(struct gl_context *ctx,
> + struct gl_texture_object *texObj,
> + GLuint baseLevel, GLuint maxLevel);
> +
> extern void
> _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
> struct gl_texture_object *texObj);
>
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