[Mesa-dev] [PATCH] compiler: random comment fixup
Rob Clark
robdclark at gmail.com
Tue Mar 29 14:50:41 UTC 2016
From: Rob Clark <robclark at freedesktop.org>
Just noticed this in passing.. gl_shader_stage already has tess so this
comment no longer applies.
Signed-off-by: Rob Clark <robclark at freedesktop.org>
---
src/compiler/shader_enums.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
index d4326c5..07ae9ee 100644
--- a/src/compiler/shader_enums.h
+++ b/src/compiler/shader_enums.h
@@ -31,7 +31,7 @@ extern "C" {
#endif
/**
- * Shader stages. Note that these will become 5 with tessellation.
+ * Shader stages.
*
* The order must match how shaders are ordered in the pipeline.
* The GLSL linker assumes that if i<j, then the j-th shader is
--
2.5.5
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