[Mesa-dev] [PATCH] compiler: random comment fixup
Jason Ekstrand
jason at jlekstrand.net
Tue Mar 29 15:12:48 UTC 2016
R-B
On Mar 29, 2016 7:52 AM, "Rob Clark" <robdclark at gmail.com> wrote:
> From: Rob Clark <robclark at freedesktop.org>
>
> Just noticed this in passing.. gl_shader_stage already has tess so this
> comment no longer applies.
>
> Signed-off-by: Rob Clark <robclark at freedesktop.org>
> ---
> src/compiler/shader_enums.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
> index d4326c5..07ae9ee 100644
> --- a/src/compiler/shader_enums.h
> +++ b/src/compiler/shader_enums.h
> @@ -31,7 +31,7 @@ extern "C" {
> #endif
>
> /**
> - * Shader stages. Note that these will become 5 with tessellation.
> + * Shader stages.
> *
> * The order must match how shaders are ordered in the pipeline.
> * The GLSL linker assumes that if i<j, then the j-th shader is
> --
> 2.5.5
>
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>
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