[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun May 1 14:27:30 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=93551

--- Comment #15 from Jamey Sharp <jamey at minilop.net> ---
(In reply to Ernst Sjöstrand from comment #14)
> I still get the ApplyConstants() crash, both with and without your fix it
> seems like.
> Is your fix for the ChangeShader() crash?

Hmm. No, I'm still just working around the ChangeShader crash with
MESA_GL_VERSION_OVERRIDE=4.2. That patch fixed the ApplyConstants crash for me.
I hate to ask, but are you sure you're testing with the patched Mesa?

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