[Mesa-dev] [Bug 95246] Segfault in glBindFramebuffer()

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue May 3 02:35:44 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95246

            Bug ID: 95246
           Summary: Segfault in glBindFramebuffer()
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: daniel at constexpr.org
        QA Contact: mesa-dev at lists.freedesktop.org

I've found a reproducible segfault when binding a framebuffer. It crashes in
the last call in this apitrace for me:

 http://constexpr.org/tmp/shadows.trace (105 KiB)

I wouldn't be surprised if this contains invalid calls (nothing detected by
Mesa though), but it still shouldn't crash. Haven't tried this on any other
drivers yet.

GPU: AMD R9 380X
Mesa 11.3.0-devel (git-750c38f)

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20160503/37fb05f9/attachment.html>


More information about the mesa-dev mailing list