[Mesa-dev] [Bug 95246] Segfault in glBindFramebuffer()
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue May 3 02:35:44 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95246
Bug ID: 95246
Summary: Segfault in glBindFramebuffer()
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
Assignee: mesa-dev at lists.freedesktop.org
Reporter: daniel at constexpr.org
QA Contact: mesa-dev at lists.freedesktop.org
I've found a reproducible segfault when binding a framebuffer. It crashes in
the last call in this apitrace for me:
http://constexpr.org/tmp/shadows.trace (105 KiB)
I wouldn't be surprised if this contains invalid calls (nothing detected by
Mesa though), but it still shouldn't crash. Haven't tried this on any other
drivers yet.
GPU: AMD R9 380X
Mesa 11.3.0-devel (git-750c38f)
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