[Mesa-dev] [PATCH] st/glsl_to_tgsi: handle offsets from inputs
Dave Airlie
airlied at gmail.com
Tue May 10 01:41:47 UTC 2016
From: Dave Airlie <airlied at redhat.com>
This fixes:
GL45-CTS.gpu_shader5.texture_gather_offset_color_repeat
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 060e854..7489fa3 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -5581,6 +5581,15 @@ translate_tex_offset(struct st_translate *t,
offset.SwizzleZ = imm_src.SwizzleZ;
offset.Padding = 0;
break;
+ case PROGRAM_INPUT:
+ imm_src = t->inputs[t->inputMapping[imm_src.Index]];
+ offset.File = imm_src.File;
+ offset.Index = imm_src.Index;
+ offset.SwizzleX = GET_SWZ(in_offset->swizzle, 0);
+ offset.SwizzleY = GET_SWZ(in_offset->swizzle, 1);
+ offset.SwizzleZ = GET_SWZ(in_offset->swizzle, 2);
+ offset.Padding = 0;
+ break;
case PROGRAM_TEMPORARY:
imm_src = ureg_src(t->temps[in_offset->index]);
offset.File = imm_src.File;
--
2.5.5
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