[Mesa-dev] [PATCH] st/glsl_to_tgsi: handle offsets from inputs
Nicolai Hähnle
nhaehnle at gmail.com
Tue May 10 02:26:02 UTC 2016
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
On 09.05.2016 20:41, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> This fixes:
> GL45-CTS.gpu_shader5.texture_gather_offset_color_repeat
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 9 +++++++++
> 1 file changed, 9 insertions(+)
>
> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> index 060e854..7489fa3 100644
> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> @@ -5581,6 +5581,15 @@ translate_tex_offset(struct st_translate *t,
> offset.SwizzleZ = imm_src.SwizzleZ;
> offset.Padding = 0;
> break;
> + case PROGRAM_INPUT:
> + imm_src = t->inputs[t->inputMapping[imm_src.Index]];
> + offset.File = imm_src.File;
> + offset.Index = imm_src.Index;
> + offset.SwizzleX = GET_SWZ(in_offset->swizzle, 0);
> + offset.SwizzleY = GET_SWZ(in_offset->swizzle, 1);
> + offset.SwizzleZ = GET_SWZ(in_offset->swizzle, 2);
> + offset.Padding = 0;
> + break;
> case PROGRAM_TEMPORARY:
> imm_src = ureg_src(t->temps[in_offset->index]);
> offset.File = imm_src.File;
>
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