[Mesa-dev] [PATCH 1/2] i965: Enable ES 3.2 sample shading extensions.

Ilia Mirkin imirkin at alum.mit.edu
Fri May 13 18:12:09 UTC 2016


On Fri, May 13, 2016 at 2:05 PM, Kenneth Graunke <kenneth at whitecape.org> wrote:
> On Thursday, May 12, 2016 11:28:35 PM PDT Ilia Mirkin wrote:
>> I think it's more than 8... for example, these 6 fail for me as well:
>>
>> dEQP-
> GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.negative.interpolate_struct_member,Fail
>> dEQP-
> GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.negative.interpolate_constant,Fail
>> dEQP-
> GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.negative.interpolate_struct_member,Fail
>> dEQP-
> GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.negative.interpolate_constant,Fail
>> dEQP-
> GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.negative.interpolate_struct_member,Fail
>> dEQP-
> GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.negative.interpolate_constant,Fail
>>
>> However I don't think it's such a huge deal. (We end up successfully
>> compiling a shader we shouldn't.)
>
> Ah, right.  I should mention, I'm still blacklisting anything not in
> the Android mustpass list.  So that's very likely true.

Yeah, and I sent fixes for them last night. Will push tonight in all likelihood.

  -ilia


More information about the mesa-dev mailing list