[Mesa-dev] [PATCH 1/2] radeonsi: emit TXQ in separate functions

Marek Olšák maraeo at gmail.com
Mon May 16 08:44:11 UTC 2016


Reviewed-by: Marek Olšák <marek.olsak at amd.com>

Marek

On Fri, May 13, 2016 at 6:57 AM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> TXQ is sufficiently different that having in it in the same code path as
> texture sampling/fetching opcodes doesn't make much sense.
> ---
>  src/gallium/drivers/radeonsi/si_shader.c | 109 ++++++++++++++++++-------------
>  1 file changed, 64 insertions(+), 45 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
> index 448c145..3f937ee 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.c
> +++ b/src/gallium/drivers/radeonsi/si_shader.c
> @@ -3915,7 +3915,7 @@ static void tex_fetch_ptrs(
>         }
>  }
>
> -static void tex_fetch_args(
> +static void txq_fetch_args(
>         struct lp_build_tgsi_context *bld_base,
>         struct lp_build_emit_data *emit_data)
>  {
> @@ -3923,6 +3923,67 @@ static void tex_fetch_args(
>         struct gallivm_state *gallivm = bld_base->base.gallivm;
>         LLVMBuilderRef builder = gallivm->builder;
>         const struct tgsi_full_instruction *inst = emit_data->inst;
> +       unsigned target = inst->Texture.Texture;
> +       LLVMValueRef res_ptr;
> +       LLVMValueRef address;
> +
> +       tex_fetch_ptrs(bld_base, emit_data, &res_ptr, NULL, NULL);
> +
> +       if (target == TGSI_TEXTURE_BUFFER) {
> +               /* Read the size from the buffer descriptor directly. */
> +               LLVMValueRef res = LLVMBuildBitCast(builder, res_ptr, ctx->v8i32, "");
> +               emit_data->args[0] = get_buffer_size(bld_base, res);
> +               return;
> +       }
> +
> +       /* Textures - set the mip level. */
> +       address = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
> +
> +       set_tex_fetch_args(ctx, emit_data, TGSI_OPCODE_TXQ, target, res_ptr,
> +                          NULL, &address, 1, 0xf);
> +}
> +
> +static void txq_emit(const struct lp_build_tgsi_action *action,
> +                    struct lp_build_tgsi_context *bld_base,
> +                    struct lp_build_emit_data *emit_data)
> +{
> +       struct lp_build_context *base = &bld_base->base;
> +       unsigned target = emit_data->inst->Texture.Texture;
> +
> +       if (target == TGSI_TEXTURE_BUFFER) {
> +               /* Just return the buffer size. */
> +               emit_data->output[emit_data->chan] = emit_data->args[0];
> +               return;
> +       }
> +
> +       emit_data->output[emit_data->chan] = lp_build_intrinsic(
> +               base->gallivm->builder, "llvm.SI.getresinfo.i32",
> +               emit_data->dst_type, emit_data->args, emit_data->arg_count,
> +               LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
> +
> +       /* Divide the number of layers by 6 to get the number of cubes. */
> +       if (target == TGSI_TEXTURE_CUBE_ARRAY ||
> +           target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
> +               LLVMBuilderRef builder = bld_base->base.gallivm->builder;
> +               LLVMValueRef two = lp_build_const_int32(bld_base->base.gallivm, 2);
> +               LLVMValueRef six = lp_build_const_int32(bld_base->base.gallivm, 6);
> +
> +               LLVMValueRef v4 = emit_data->output[emit_data->chan];
> +               LLVMValueRef z = LLVMBuildExtractElement(builder, v4, two, "");
> +               z = LLVMBuildSDiv(builder, z, six, "");
> +
> +               emit_data->output[emit_data->chan] =
> +                       LLVMBuildInsertElement(builder, v4, z, two, "");
> +       }
> +}
> +
> +static void tex_fetch_args(
> +       struct lp_build_tgsi_context *bld_base,
> +       struct lp_build_emit_data *emit_data)
> +{
> +       struct si_shader_context *ctx = si_shader_context(bld_base);
> +       struct gallivm_state *gallivm = bld_base->base.gallivm;
> +       const struct tgsi_full_instruction *inst = emit_data->inst;
>         unsigned opcode = inst->Instruction.Opcode;
>         unsigned target = inst->Texture.Texture;
>         LLVMValueRef coords[5], derivs[6];
> @@ -3938,22 +3999,6 @@ static void tex_fetch_args(
>
>         tex_fetch_ptrs(bld_base, emit_data, &res_ptr, &samp_ptr, &fmask_ptr);
>
> -       if (opcode == TGSI_OPCODE_TXQ) {
> -               if (target == TGSI_TEXTURE_BUFFER) {
> -                       /* Read the size from the buffer descriptor directly. */
> -                       LLVMValueRef res = LLVMBuildBitCast(builder, res_ptr, ctx->v8i32, "");
> -                       emit_data->args[0] = get_buffer_size(bld_base, res);
> -                       return;
> -               }
> -
> -               /* Textures - set the mip level. */
> -               address[count++] = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
> -
> -               set_tex_fetch_args(ctx, emit_data, opcode, target, res_ptr,
> -                                  NULL, address, count, 0xf);
> -               return;
> -       }
> -
>         if (target == TGSI_TEXTURE_BUFFER) {
>                 LLVMTypeRef v2i128 = LLVMVectorType(ctx->i128, 2);
>
> @@ -4266,12 +4311,6 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
>         const char *name = "llvm.SI.image.sample";
>         const char *infix = "";
>
> -       if (opcode == TGSI_OPCODE_TXQ && target == TGSI_TEXTURE_BUFFER) {
> -               /* Just return the buffer size. */
> -               emit_data->output[emit_data->chan] = emit_data->args[0];
> -               return;
> -       }
> -
>         if (target == TGSI_TEXTURE_BUFFER) {
>                 emit_data->output[emit_data->chan] = lp_build_intrinsic(
>                         base->gallivm->builder,
> @@ -4290,11 +4329,6 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
>                 is_shadow = false;
>                 has_offset = false;
>                 break;
> -       case TGSI_OPCODE_TXQ:
> -               name = "llvm.SI.getresinfo";
> -               is_shadow = false;
> -               has_offset = false;
> -               break;
>         case TGSI_OPCODE_LODQ:
>                 name = "llvm.SI.getlod";
>                 is_shadow = false;
> @@ -4333,22 +4367,6 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
>                 base->gallivm->builder, intr_name, emit_data->dst_type,
>                 emit_data->args, emit_data->arg_count,
>                 LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
> -
> -       /* Divide the number of layers by 6 to get the number of cubes. */
> -       if (opcode == TGSI_OPCODE_TXQ &&
> -           (target == TGSI_TEXTURE_CUBE_ARRAY ||
> -            target == TGSI_TEXTURE_SHADOWCUBE_ARRAY)) {
> -               LLVMBuilderRef builder = bld_base->base.gallivm->builder;
> -               LLVMValueRef two = lp_build_const_int32(bld_base->base.gallivm, 2);
> -               LLVMValueRef six = lp_build_const_int32(bld_base->base.gallivm, 6);
> -
> -               LLVMValueRef v4 = emit_data->output[emit_data->chan];
> -               LLVMValueRef z = LLVMBuildExtractElement(builder, v4, two, "");
> -               z = LLVMBuildSDiv(builder, z, six, "");
> -
> -               emit_data->output[emit_data->chan] =
> -                       LLVMBuildInsertElement(builder, v4, z, two, "");
> -       }
>  }
>
>  static void si_llvm_emit_txqs(
> @@ -6007,7 +6025,8 @@ static void si_init_shader_ctx(struct si_shader_context *ctx,
>         bld_base->op_actions[TGSI_OPCODE_TXL] = tex_action;
>         bld_base->op_actions[TGSI_OPCODE_TXL2] = tex_action;
>         bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
> -       bld_base->op_actions[TGSI_OPCODE_TXQ] = tex_action;
> +       bld_base->op_actions[TGSI_OPCODE_TXQ].fetch_args = txq_fetch_args;
> +       bld_base->op_actions[TGSI_OPCODE_TXQ].emit = txq_emit;
>         bld_base->op_actions[TGSI_OPCODE_TG4] = tex_action;
>         bld_base->op_actions[TGSI_OPCODE_LODQ] = tex_action;
>         bld_base->op_actions[TGSI_OPCODE_TXQS].emit = si_llvm_emit_txqs;
> --
> 2.7.4
>
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