[Mesa-dev] [PATCH 04/10] i965/fs: Make emit_spill/unspill static functions taking builder as argument.
Jason Ekstrand
jason at jlekstrand.net
Tue May 17 16:42:02 UTC 2016
On Mon, May 16, 2016 at 9:22 PM, Francisco Jerez <currojerez at riseup.net>
wrote:
> This seems cleaner than exposing an implementation detail of
> brw_fs_reg_allocate.cpp to the world, and will give the caller control
> over the instruction execution flags (e.g. force_writemask_all) that
> are applied to the scratch read and write instructions.
> ---
> src/mesa/drivers/dri/i965/brw_fs.h | 4 ---
> src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp | 41
> ++++++++++++-----------
> 2 files changed, 21 insertions(+), 24 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs.h
> b/src/mesa/drivers/dri/i965/brw_fs.h
> index bf30d65..53a3557 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs.h
> +++ b/src/mesa/drivers/dri/i965/brw_fs.h
> @@ -211,10 +211,6 @@ public:
> bool opt_saturate_propagation();
> bool opt_cmod_propagation();
> bool opt_zero_samples();
> - void emit_unspill(bblock_t *block, fs_inst *inst, fs_reg reg,
> - uint32_t spill_offset, unsigned count);
> - void emit_spill(bblock_t *block, fs_inst *inst, fs_reg reg,
> - uint32_t spill_offset, unsigned count);
>
> void emit_nir_code();
> void nir_setup_inputs();
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
> b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
> index 2260147..5fc586f 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
> @@ -764,16 +764,17 @@ namespace {
> }
> }
>
> -void
> -fs_visitor::emit_unspill(bblock_t *block, fs_inst *inst, fs_reg dst,
> - uint32_t spill_offset, unsigned count)
> +static void
> +emit_unspill(const fs_builder &bld, fs_reg dst,
> + uint32_t spill_offset, unsigned count)
> {
> + const brw_device_info *devinfo = bld.shader->devinfo;
> + const fs_visitor *v = static_cast<const fs_visitor *>(bld.shader);
> unsigned reg_size = 1;
> - if (dispatch_width == 16 && count % 2 == 0)
> + if (v->dispatch_width == 16 && count % 2 == 0)
> reg_size = 2;
>
> - const fs_builder ibld = fs_builder(this, block, inst)
> - .group(reg_size * 8, 0);
> + const fs_builder ibld = bld.group(reg_size * 8, 0);
>
> for (unsigned i = 0; i < count / reg_size; i++) {
> /* The Gen7 descriptor-based offset is 12 bits of HWORD units.
> Because
> @@ -793,7 +794,7 @@ fs_visitor::emit_unspill(bblock_t *block, fs_inst
> *inst, fs_reg dst,
> unspill_inst->regs_written = reg_size;
>
> if (!gen7_read) {
> - unspill_inst->base_mrf = spill_base_mrf(this);
> + unspill_inst->base_mrf = spill_base_mrf(bld.shader);
>
This makes the static_cast in spill_base_mrf make a bit more sense
> unspill_inst->mlen = 1; /* header contains offset */
> }
>
> @@ -802,17 +803,16 @@ fs_visitor::emit_unspill(bblock_t *block, fs_inst
> *inst, fs_reg dst,
> }
> }
>
> -void
> -fs_visitor::emit_spill(bblock_t *block, fs_inst *inst, fs_reg src,
> - uint32_t spill_offset, unsigned count)
> +static void
> +emit_spill(const fs_builder &bld, fs_reg src,
> + uint32_t spill_offset, unsigned count)
> {
> + const fs_visitor *v = static_cast<const fs_visitor *>(bld.shader);
> unsigned reg_size = 1;
> - if (dispatch_width == 16 && count % 2 == 0)
> + if (v->dispatch_width == 16 && count % 2 == 0)
> reg_size = 2;
>
> - const fs_builder ibld = fs_builder(this, block, inst)
> - .at(block, inst->next)
> - .group(reg_size * 8, 0);
> + const fs_builder ibld = bld.group(reg_size * 8, 0);
>
> for (unsigned i = 0; i < count / reg_size; i++) {
> fs_inst *spill_inst =
> @@ -820,7 +820,7 @@ fs_visitor::emit_spill(bblock_t *block, fs_inst *inst,
> fs_reg src,
> src.reg_offset += reg_size;
> spill_inst->offset = spill_offset + i * reg_size * REG_SIZE;
> spill_inst->mlen = 1 + reg_size; /* header, value */
> - spill_inst->base_mrf = spill_base_mrf(this);
> + spill_inst->base_mrf = spill_base_mrf(bld.shader);
> }
> }
>
> @@ -936,6 +936,8 @@ fs_visitor::spill_reg(int spill_reg)
> * could just spill/unspill the GRF being accessed.
> */
> foreach_block_and_inst (block, fs_inst, inst, cfg) {
> + const fs_builder ibld = fs_builder(this, block, inst);
> +
> for (unsigned int i = 0; i < inst->sources; i++) {
> if (inst->src[i].file == VGRF &&
> inst->src[i].nr == spill_reg) {
> @@ -947,8 +949,7 @@ fs_visitor::spill_reg(int spill_reg)
> inst->src[i].nr = unspill_dst.nr;
> inst->src[i].reg_offset = 0;
>
> - emit_unspill(block, inst, unspill_dst, subset_spill_offset,
> - regs_read);
> + emit_unspill(ibld, unspill_dst, subset_spill_offset,
> regs_read);
> }
> }
>
> @@ -974,11 +975,11 @@ fs_visitor::spill_reg(int spill_reg)
> * since we write back out all of the regs_written().
> */
> if (inst->is_partial_write())
> - emit_unspill(block, inst, spill_src, subset_spill_offset,
> + emit_unspill(ibld, spill_src, subset_spill_offset,
> inst->regs_written);
>
> - emit_spill(block, inst, spill_src, subset_spill_offset,
> - inst->regs_written);
> + emit_spill(ibld.at(block, inst->next), spill_src,
> + subset_spill_offset, inst->regs_written);
> }
> }
>
> --
> 2.7.3
>
> _______________________________________________
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> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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