[Mesa-dev] [Bug 95005] Unreal engine demos segfault after shader compilation error with OpenGL 4.3
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri May 20 12:57:09 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95005
--- Comment #10 from Mark Janes <mark.a.janes at intel.com> ---
The fix for this bug (pushed on master) regresses a piglit test:
piglit.spec.glsl-1_50.compiler.interface-blocks-name-reused-globally-4.vert
Is the test wrong, or is there a real regression here? No dEQP or CTS tests
were affected.
--
You are receiving this mail because:
You are on the CC list for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20160520/c3b78263/attachment.html>
More information about the mesa-dev
mailing list