[Mesa-dev] [Bug 95005] Unreal engine demos segfault after shader compilation error with OpenGL 4.3

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri May 20 12:57:09 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95005

--- Comment #10 from Mark Janes <mark.a.janes at intel.com> ---
The fix for this bug (pushed on master) regresses a piglit test:

piglit.spec.glsl-1_50.compiler.interface-blocks-name-reused-globally-4.vert

Is the test wrong, or is there a real regression here? No dEQP or CTS tests
were affected.

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