[Mesa-dev] [PATCH v3 09/16] i965/draw: Use 3-channel formats for vertex fetch when possible.

Matt Turner mattst88 at gmail.com
Sat May 21 01:23:39 UTC 2016


On Fri, May 20, 2016 at 4:53 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
> For a long time, several of the 3-channel vertex formats didn't exist so we
> faked them with 4-channel versions.  Starting with Sandy Bridge, we can use
> R16G16B16_FLOAT and 8 and 16-bit integer formats become available on
> Haswell and Bay Trail.

The last sentence is weird. Is it missing a "which" as in "which
become available on..."?


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