[Mesa-dev] [PATCH 04/11] i965: Add nir based intrinsic lowering
Jordan Justen
jordan.l.justen at intel.com
Tue May 24 08:37:49 UTC 2016
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/mesa/drivers/dri/i965/Makefile.sources | 1 +
src/mesa/drivers/dri/i965/brw_nir.h | 1 +
src/mesa/drivers/dri/i965/brw_nir_intrinsics.c | 142 +++++++++++++++++++++++++
3 files changed, 144 insertions(+)
create mode 100644 src/mesa/drivers/dri/i965/brw_nir_intrinsics.c
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources
index 164e428..ad11bb28 100644
--- a/src/mesa/drivers/dri/i965/Makefile.sources
+++ b/src/mesa/drivers/dri/i965/Makefile.sources
@@ -46,6 +46,7 @@ i965_compiler_FILES = \
brw_nir.c \
brw_nir_analyze_boolean_resolves.c \
brw_nir_attribute_workarounds.c \
+ brw_nir_intrinsics.c \
brw_nir_opt_peephole_ffma.c \
brw_nir_uniforms.cpp \
brw_packed_float.c \
diff --git a/src/mesa/drivers/dri/i965/brw_nir.h b/src/mesa/drivers/dri/i965/brw_nir.h
index 2711606..1633ef1 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.h
+++ b/src/mesa/drivers/dri/i965/brw_nir.h
@@ -84,6 +84,7 @@ nir_shader *brw_create_nir(struct brw_context *brw,
nir_shader *brw_preprocess_nir(const struct brw_compiler *compiler,
nir_shader *nir);
+bool brw_nir_lower_intrinsics(nir_shader *nir);
void brw_nir_lower_vs_inputs(nir_shader *nir,
const struct brw_device_info *devinfo,
bool is_scalar,
diff --git a/src/mesa/drivers/dri/i965/brw_nir_intrinsics.c b/src/mesa/drivers/dri/i965/brw_nir_intrinsics.c
new file mode 100644
index 0000000..5f7ea20
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_nir_intrinsics.c
@@ -0,0 +1,142 @@
+/*
+ * Copyright (c) 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "brw_nir.h"
+#include "compiler/nir/nir_builder.h"
+
+static bool
+lower_cs_intrinsics_convert_block(nir_shader *nir, nir_block *block,
+ nir_builder *b)
+{
+ bool progress = false;
+
+ nir_foreach_instr_safe(instr, block) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrinsic = nir_instr_as_intrinsic(instr);
+
+ b->cursor = nir_after_instr(&intrinsic->instr);
+
+ nir_ssa_def *sysval;
+ switch (intrinsic->intrinsic) {
+ case nir_intrinsic_load_local_invocation_index: {
+ /* We construct the local invocation index from:
+ *
+ * gl_LocalInvocationIndex =
+ * gl_i965_cs_thread_local_id + channel_num;
+ */
+ nir_variable *id_var = NULL;
+ nir_foreach_variable(var, &nir->uniforms) {
+ if (strcmp(var->name, "gl_i965_cs_thread_local_id") == 0)
+ id_var = var;
+ }
+ assert(id_var);
+
+ nir_ssa_def *channel =
+ nir_load_system_value(b, nir_intrinsic_load_channel_num, 0);
+ sysval = nir_iadd(b, channel, nir_load_var(b, id_var));
+ break;
+ }
+
+ case nir_intrinsic_load_local_invocation_id: {
+ /* We lower gl_LocalInvocationID from gl_LocalInvocationIndex based
+ * on this formula:
+ *
+ * gl_LocalInvocationID.x =
+ * gl_LocalInvocationIndex % gl_WorkGroupSize.x;
+ * gl_LocalInvocationID.y =
+ * (gl_LocalInvocationIndex / gl_WorkGroupSize.x) %
+ * gl_WorkGroupSize.y;
+ * gl_LocalInvocationID.z =
+ * (gl_LocalInvocationIndex /
+ * (gl_WorkGroupSize.x * gl_WorkGroupSize.y)) %
+ * gl_WorkGroupSize.z;
+ */
+ unsigned *size = nir->info.cs.local_size;
+
+ nir_ssa_def *local_index =
+ nir_load_system_value(b, nir_intrinsic_load_local_invocation_index, 0);
+
+ nir_const_value uvec3;
+ uvec3.u32[0] = 1;
+ uvec3.u32[1] = size[0];
+ uvec3.u32[2] = size[0] * size[1];
+ nir_ssa_def *div_val = nir_build_imm(b, 3, 32, uvec3);
+ uvec3.u32[0] = size[0];
+ uvec3.u32[1] = size[1];
+ uvec3.u32[2] = size[2];
+ nir_ssa_def *mod_val = nir_build_imm(b, 3, 32, uvec3);
+
+ sysval = nir_imod(b, nir_idiv(b, local_index, div_val), mod_val);
+ break;
+ }
+
+ default:
+ continue;
+ }
+
+ nir_ssa_def_rewrite_uses(&intrinsic->dest.ssa, nir_src_for_ssa(sysval));
+ nir_instr_remove(&intrinsic->instr);
+
+ progress = true;
+ }
+
+ return progress;
+}
+
+static bool
+lower_cs_intrinsics_convert_impl(nir_shader *nir, nir_function_impl *impl)
+{
+ bool progress = false;
+ nir_builder builder;
+ nir_builder_init(&builder, impl);
+
+ nir_foreach_block(block, impl) {
+ progress |= lower_cs_intrinsics_convert_block(nir, block, &builder);
+ }
+
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+ return progress;
+}
+
+bool
+brw_nir_lower_intrinsics(nir_shader *nir)
+{
+ bool progress = false;
+ bool pass_progress;
+
+ do {
+ pass_progress = false;
+ nir_foreach_function(function, nir) {
+ if (function->impl)
+ pass_progress =
+ lower_cs_intrinsics_convert_impl(nir, function->impl) ||
+ pass_progress;
+ }
+ progress |= pass_progress;
+ } while (pass_progress);
+
+ return progress;
+}
--
2.8.1
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