[Mesa-dev] [PATCH] glsl: split out libstandalone
Emil Velikov
emil.l.velikov at gmail.com
Wed May 25 16:13:51 UTC 2016
On 25 May 2016 at 00:39, Rob Clark <robdclark at gmail.com> wrote:
> From: Rob Clark <robclark at freedesktop.org>
>
> Split standalone glsl_compiler into a libstandalone.la and a thin
> main.cpp. This way drivers can re-use the glsl standalone frontend in
> their own standalone compilers.
>
> Signed-off-by: Rob Clark <robclark at freedesktop.org>
> ---
> v2: fix scons build and fix automake hack
>
> src/compiler/Makefile.glsl.am | 16 +-
> src/compiler/Makefile.sources | 3 +-
> src/compiler/SConscript.glsl | 2 +
> src/compiler/glsl/main.cpp | 380 ++--------------------------------
> src/compiler/glsl/standalone.cpp | 433 +++++++++++++++++++++++++++++++++++++++
> src/compiler/glsl/standalone.h | 51 +++++
> 6 files changed, 514 insertions(+), 371 deletions(-)
> create mode 100644 src/compiler/glsl/standalone.cpp
> create mode 100644 src/compiler/glsl/standalone.h
>
>From a build pov it looks great. Thanks !
Reviewed-by: Emil Velikov <emil.velikov at collabora.com>
-Emil
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