[Mesa-dev] [Bug 96219] Using glXBindTexImageEXT with a GLXPixmap created out-of-process fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed May 25 20:44:22 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=96219
Bug ID: 96219
Summary: Using glXBindTexImageEXT with a GLXPixmap created
out-of-process fails
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: GLX
Assignee: mesa-dev at lists.freedesktop.org
Reporter: andrew at comminos.com
QA Contact: mesa-dev at lists.freedesktop.org
When binding a GLXPixmap created in a different process using
glXBindTexImageEXT, we only bind a black texture. I believe this occurs because
the associated DRI drawable is stored in the underlying display- when
dri{2,3}_bind_tex_image is called with a different glx_display than the one
that created (or bound) the GLXPixmap, we find that its drawable table does not
contain the associated DRI drawable, and we return.
I suggest that driFetchDrawable is used in dri{2,3}_bind_tex_image, as it is in
dri{2,3}_bind_context.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20160525/2181c76a/attachment.html>
More information about the mesa-dev
mailing list