[Mesa-dev] [PATCH 3/4] mesa: Replace IROUND_POS() with lroundf().
Matt Turner
mattst88 at gmail.com
Thu May 26 18:28:49 UTC 2016
---
src/mesa/drivers/x11/xm_api.c | 2 +-
src/mesa/main/imports.h | 9 ---------
src/mesa/program/prog_execute.c | 4 ----
src/mesa/swrast/s_aaline.c | 2 +-
src/mesa/swrast/s_aatriangle.c | 2 +-
5 files changed, 3 insertions(+), 16 deletions(-)
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 82c4d18..3eaa6cf 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -150,7 +150,7 @@ gamma_adjust( GLfloat gamma, GLint value, GLint max )
}
else {
double x = (double) value / (double) max;
- return IROUND_POS((GLfloat) max * pow(x, 1.0F/gamma));
+ return lroundf(max * pow(x, 1.0F/gamma));
}
}
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 5ed83e9..ea27194 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -140,15 +140,6 @@ static inline GLfloat LOG2(GLfloat x)
#endif
-/**
- * Convert positive float to int by rounding to nearest integer.
- */
-static inline int IROUND_POS(float f)
-{
- assert(f >= 0.0F);
- return (int) (f + 0.5F);
-}
-
/** Return (as an integer) floor of float */
static inline int IFLOOR(float f)
{
diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c
index cb06e62..85b9315 100644
--- a/src/mesa/program/prog_execute.c
+++ b/src/mesa/program/prog_execute.c
@@ -1149,10 +1149,6 @@ _mesa_execute_program(struct gl_context * ctx,
GLfloat texcoord[4], color[4];
fetch_vector4(&inst->SrcReg[0], machine, texcoord);
- /* Not so sure about this test - if texcoord[3] is
- * zero, we'd probably be fine except for an assert in
- * IROUND_POS() which gets triggered by the inf values created.
- */
if (texcoord[3] != 0.0F) {
texcoord[0] /= texcoord[3];
texcoord[1] /= texcoord[3];
diff --git a/src/mesa/swrast/s_aaline.c b/src/mesa/swrast/s_aaline.c
index de5b42b..e9e1750 100644
--- a/src/mesa/swrast/s_aaline.c
+++ b/src/mesa/swrast/s_aaline.c
@@ -181,7 +181,7 @@ solve_plane_chan(GLfloat x, GLfloat y, const GLfloat plane[4])
return 0;
else if (z > CHAN_MAX)
return CHAN_MAX;
- return (GLchan) IROUND_POS(z);
+ return (GLchan) lroundf(z);
#endif
}
diff --git a/src/mesa/swrast/s_aatriangle.c b/src/mesa/swrast/s_aatriangle.c
index b510987..b1ceefb 100644
--- a/src/mesa/swrast/s_aatriangle.c
+++ b/src/mesa/swrast/s_aatriangle.c
@@ -124,7 +124,7 @@ solve_plane_chan(GLfloat x, GLfloat y, const GLfloat plane[4])
return 0;
else if (z > CHAN_MAX)
return CHAN_MAX;
- return (GLchan) IROUND_POS(z);
+ return (GLchan) lroundf(z);
#endif
}
--
2.7.3
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