[Mesa-dev] [PATCH 4/4] xlib: Use float type in calculation.
Matt Turner
mattst88 at gmail.com
Thu May 26 18:28:50 UTC 2016
---
src/mesa/drivers/x11/xm_api.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 3eaa6cf..15ac130 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -149,8 +149,8 @@ gamma_adjust( GLfloat gamma, GLint value, GLint max )
return value;
}
else {
- double x = (double) value / (double) max;
- return lroundf(max * pow(x, 1.0F/gamma));
+ float x = (float) value / (float) max;
+ return lroundf(max * powf(x, 1.0F/gamma));
}
}
--
2.7.3
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