[Mesa-dev] [PATCH v2 01/13] glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
jordan.l.justen at intel.com
Fri May 27 18:24:26 UTC 2016
v2:
* Move lower flag to context constants. (Ken)
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org> (v1)
---
src/compiler/glsl/builtin_variables.cpp | 29 ++++++++++++++++++-----------
src/compiler/glsl/glsl_parser_extras.cpp | 2 +-
src/compiler/glsl/ir.h | 3 ++-
src/mesa/drivers/dri/i965/brw_context.c | 1 +
src/mesa/main/mtypes.h | 3 +++
src/mesa/state_tracker/st_extensions.c | 4 +++-
6 files changed, 28 insertions(+), 14 deletions(-)
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index d8b6f6e..22d16de 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -1201,8 +1201,15 @@ builtin_variable_generator::generate_cs_special_vars()
"gl_LocalInvocationID");
add_system_value(SYSTEM_VALUE_WORK_GROUP_ID, uvec3_t, "gl_WorkGroupID");
add_system_value(SYSTEM_VALUE_NUM_WORK_GROUPS, uvec3_t, "gl_NumWorkGroups");
- add_variable("gl_GlobalInvocationID", uvec3_t, ir_var_auto, 0);
- add_variable("gl_LocalInvocationIndex", uint_t, ir_var_auto, 0);
+ if (state->ctx->Const.LowerCsDerivedVariables) {
+ add_variable("gl_GlobalInvocationID", uvec3_t, ir_var_auto, 0);
+ add_variable("gl_LocalInvocationIndex", uint_t, ir_var_auto, 0);
+ } else {
+ add_system_value(SYSTEM_VALUE_GLOBAL_INVOCATION_ID,
+ uvec3_t, "gl_GlobalInvocationID");
+ add_system_value(SYSTEM_VALUE_LOCAL_INVOCATION_INDEX,
+ uint_t, "gl_LocalInvocationIndex");
+ }
}
@@ -1431,16 +1438,16 @@ initialize_cs_derived_variables(gl_shader *shader,
* These are initialized in the main function.
*/
void
-_mesa_glsl_initialize_derived_variables(gl_shader *shader)
+_mesa_glsl_initialize_derived_variables(struct gl_context *ctx,
+ gl_shader *shader)
{
/* We only need to set CS variables currently. */
- if (shader->Stage != MESA_SHADER_COMPUTE)
- return;
+ if (shader->Stage == MESA_SHADER_COMPUTE &&
+ ctx->Const.LowerCsDerivedVariables) {
+ ir_function_signature *const main_sig =
+ _mesa_get_main_function_signature(shader);
- ir_function_signature *const main_sig =
- _mesa_get_main_function_signature(shader);
- if (main_sig == NULL)
- return;
-
- initialize_cs_derived_variables(shader, main_sig);
+ if (main_sig != NULL)
+ initialize_cs_derived_variables(shader, main_sig);
+ }
}
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 843998d..3d08508 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -1907,7 +1907,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
}
}
- _mesa_glsl_initialize_derived_variables(shader);
+ _mesa_glsl_initialize_derived_variables(ctx, shader);
delete state->symbols;
ralloc_free(state);
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index e8efd27..93716c4 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -2562,7 +2562,8 @@ _mesa_glsl_initialize_variables(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
extern void
-_mesa_glsl_initialize_derived_variables(gl_shader *shader);
+_mesa_glsl_initialize_derived_variables(struct gl_context *ctx,
+ gl_shader *shader);
extern void
_mesa_glsl_initialize_functions(_mesa_glsl_parse_state *state);
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 552e5ec..1477c8b 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -565,6 +565,7 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->Const.MaxClipPlanes = 8;
ctx->Const.LowerTessLevel = true;
+ ctx->Const.LowerCsDerivedVariables = true;
ctx->Const.PrimitiveRestartForPatches = true;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = 16 * 1024;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 2233526..d0f3760 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3763,6 +3763,9 @@ struct gl_constants
GLuint MaxTessControlTotalOutputComponents;
bool LowerTessLevel; /**< Lower gl_TessLevel* from float[n] to vecn? */
bool PrimitiveRestartForPatches;
+ bool LowerCsDerivedVariables; /**< Lower gl_GlobalInvocationID and
+ * gl_LocalInvocationIndex based on
+ * other builtin variables. */
};
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 68e6601..8f249bb 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -309,11 +309,13 @@ void st_init_limits(struct pipe_screen *screen,
options->LowerCombinedClipCullDistance = true;
options->LowerBufferInterfaceBlocks = true;
- if (sh == PIPE_SHADER_COMPUTE)
+ if (sh == PIPE_SHADER_COMPUTE) {
options->LowerShaderSharedVariables = true;
+ }
}
c->LowerTessLevel = true;
+ c->LowerCsDerivedVariables = true;
c->PrimitiveRestartForPatches =
screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES);
--
2.8.1
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