[Mesa-dev] [PATCH v2 01/13] glsl: Add glsl LowerCsDerivedVariables option

Jason Ekstrand jason at jlekstrand.net
Fri May 27 20:18:54 UTC 2016


On Fri, May 27, 2016 at 11:24 AM, Jordan Justen <jordan.l.justen at intel.com>
wrote:

> v2:
>  * Move lower flag to context constants. (Ken)
>
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org> (v1)
> ---
>  src/compiler/glsl/builtin_variables.cpp  | 29
> ++++++++++++++++++-----------
>  src/compiler/glsl/glsl_parser_extras.cpp |  2 +-
>  src/compiler/glsl/ir.h                   |  3 ++-
>  src/mesa/drivers/dri/i965/brw_context.c  |  1 +
>  src/mesa/main/mtypes.h                   |  3 +++
>  src/mesa/state_tracker/st_extensions.c   |  4 +++-
>  6 files changed, 28 insertions(+), 14 deletions(-)
>
> diff --git a/src/compiler/glsl/builtin_variables.cpp
> b/src/compiler/glsl/builtin_variables.cpp
> index d8b6f6e..22d16de 100644
> --- a/src/compiler/glsl/builtin_variables.cpp
> +++ b/src/compiler/glsl/builtin_variables.cpp
> @@ -1201,8 +1201,15 @@
> builtin_variable_generator::generate_cs_special_vars()
>                      "gl_LocalInvocationID");
>     add_system_value(SYSTEM_VALUE_WORK_GROUP_ID, uvec3_t,
> "gl_WorkGroupID");
>     add_system_value(SYSTEM_VALUE_NUM_WORK_GROUPS, uvec3_t,
> "gl_NumWorkGroups");
> -   add_variable("gl_GlobalInvocationID", uvec3_t, ir_var_auto, 0);
> -   add_variable("gl_LocalInvocationIndex", uint_t, ir_var_auto, 0);
> +   if (state->ctx->Const.LowerCsDerivedVariables) {
> +      add_variable("gl_GlobalInvocationID", uvec3_t, ir_var_auto, 0);
> +      add_variable("gl_LocalInvocationIndex", uint_t, ir_var_auto, 0);
> +   } else {
> +      add_system_value(SYSTEM_VALUE_GLOBAL_INVOCATION_ID,
> +                       uvec3_t, "gl_GlobalInvocationID");
> +      add_system_value(SYSTEM_VALUE_LOCAL_INVOCATION_INDEX,
> +                       uint_t, "gl_LocalInvocationIndex");
> +   }
>  }
>
>
> @@ -1431,16 +1438,16 @@ initialize_cs_derived_variables(gl_shader *shader,
>   * These are initialized in the main function.
>   */
>  void
> -_mesa_glsl_initialize_derived_variables(gl_shader *shader)
> +_mesa_glsl_initialize_derived_variables(struct gl_context *ctx,
> +                                        gl_shader *shader)
>  {
>     /* We only need to set CS variables currently. */
> -   if (shader->Stage != MESA_SHADER_COMPUTE)
> -      return;
> +   if (shader->Stage == MESA_SHADER_COMPUTE &&
> +       ctx->Const.LowerCsDerivedVariables) {
> +      ir_function_signature *const main_sig =
> +         _mesa_get_main_function_signature(shader);
>
> -   ir_function_signature *const main_sig =
> -      _mesa_get_main_function_signature(shader);
> -   if (main_sig == NULL)
> -      return;
> -
> -   initialize_cs_derived_variables(shader, main_sig);
> +      if (main_sig != NULL)
> +         initialize_cs_derived_variables(shader, main_sig);
> +   }
>  }
> diff --git a/src/compiler/glsl/glsl_parser_extras.cpp
> b/src/compiler/glsl/glsl_parser_extras.cpp
> index 843998d..3d08508 100644
> --- a/src/compiler/glsl/glsl_parser_extras.cpp
> +++ b/src/compiler/glsl/glsl_parser_extras.cpp
> @@ -1907,7 +1907,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx,
> struct gl_shader *shader,
>        }
>     }
>
> -   _mesa_glsl_initialize_derived_variables(shader);
> +   _mesa_glsl_initialize_derived_variables(ctx, shader);
>
>     delete state->symbols;
>     ralloc_free(state);
> diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
> index e8efd27..93716c4 100644
> --- a/src/compiler/glsl/ir.h
> +++ b/src/compiler/glsl/ir.h
> @@ -2562,7 +2562,8 @@ _mesa_glsl_initialize_variables(exec_list
> *instructions,
>                                 struct _mesa_glsl_parse_state *state);
>
>  extern void
> -_mesa_glsl_initialize_derived_variables(gl_shader *shader);
> +_mesa_glsl_initialize_derived_variables(struct gl_context *ctx,
> +                                        gl_shader *shader);
>
>  extern void
>  _mesa_glsl_initialize_functions(_mesa_glsl_parse_state *state);
> diff --git a/src/mesa/drivers/dri/i965/brw_context.c
> b/src/mesa/drivers/dri/i965/brw_context.c
> index 552e5ec..1477c8b 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.c
> +++ b/src/mesa/drivers/dri/i965/brw_context.c
> @@ -565,6 +565,7 @@ brw_initialize_context_constants(struct brw_context
> *brw)
>        ctx->Const.MaxClipPlanes = 8;
>
>     ctx->Const.LowerTessLevel = true;
> +   ctx->Const.LowerCsDerivedVariables = true;
>     ctx->Const.PrimitiveRestartForPatches = true;
>
>     ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = 16 *
> 1024;
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 2233526..d0f3760 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -3763,6 +3763,9 @@ struct gl_constants
>     GLuint MaxTessControlTotalOutputComponents;
>     bool LowerTessLevel; /**< Lower gl_TessLevel* from float[n] to vecn? */
>     bool PrimitiveRestartForPatches;
> +   bool LowerCsDerivedVariables;    /**< Lower gl_GlobalInvocationID and
> +                                     *   gl_LocalInvocationIndex based on
> +                                     *   other builtin variables. */
>  };
>
>
> diff --git a/src/mesa/state_tracker/st_extensions.c
> b/src/mesa/state_tracker/st_extensions.c
> index 68e6601..8f249bb 100644
> --- a/src/mesa/state_tracker/st_extensions.c
> +++ b/src/mesa/state_tracker/st_extensions.c
> @@ -309,11 +309,13 @@ void st_init_limits(struct pipe_screen *screen,
>        options->LowerCombinedClipCullDistance = true;
>        options->LowerBufferInterfaceBlocks = true;
>
> -      if (sh == PIPE_SHADER_COMPUTE)
> +      if (sh == PIPE_SHADER_COMPUTE) {
>           options->LowerShaderSharedVariables = true;
> +      }
>     }
>
>     c->LowerTessLevel = true;
> +   c->LowerCsDerivedVariables = true;
>

This looks a bit odd.  Did you initially put this in the condition above?
(Hence the added braces).  If you really want it here, it's probably best
to drop the braces above.


>     c->PrimitiveRestartForPatches =
>        screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES);
>
> --
> 2.8.1
>
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