[Mesa-dev] [PATCH v2 01/13] glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
jordan.l.justen at intel.com
Fri May 27 20:35:53 UTC 2016
On 2016-05-27 13:18:54, Jason Ekstrand wrote:
> On Fri, May 27, 2016 at 11:24 AM, Jordan Justen
> <jordan.l.justen at intel.com> wrote:
>
> diff --git a/src/mesa/state_tracker/st_extensions.c
> b/src/mesa/state_tracker/st_extensions.c
> index 68e6601..8f249bb 100644
> --- a/src/mesa/state_tracker/st_extensions.c
> +++ b/src/mesa/state_tracker/st_extensions.c
> @@ -309,11 +309,13 @@ void st_init_limits(struct pipe_screen *screen,
> options->LowerCombinedClipCullDistance = true;
> options->LowerBufferInterfaceBlocks = true;
>
> - if (sh == PIPE_SHADER_COMPUTE)
> + if (sh == PIPE_SHADER_COMPUTE) {
> options->LowerShaderSharedVariables = true;
> + }
> }
>
> c->LowerTessLevel = true;
> + c->LowerCsDerivedVariables = true;
>
> This looks a bit odd. Did you initially put this in the condition above?
> (Hence the added braces). If you really want it here, it's probably best
> to drop the braces above.
>
Whoops. Yeah, v1 had LowerCsDerivedVariables in the compiler options.
-Jordan
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