[Mesa-dev] [Bug 95346] Stellaris - Black/super dark planets

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon May 30 20:58:51 UTC 2016


--- Comment #9 from Nicolai Hähnle <nhaehnle at gmail.com> ---
There are several draw calls involved in rendering the planet, the last one is
803895. It's not clear which of them gives the incorrect result.

It would be helpful if somebody could provide snapshots of the framebuffer
after each of the involved draw calls (803513, 803584, 803714, 803793, 803895)
on a system that renders this _correctly_.

This can be done using the --snapshot argument to glretrace, or interactively
using qapitrace's "Lookup State" feature.

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